🤖 ManaHive AI
Equivalent cards to Icy Prison (enchantment, blue, exiles target creature, delayed return):
1. Oblivion Ring (not blue, but same exile/return mechanic, for reference)
2. Banishing Light (not blue, similar to Oblivion Ring)
3. Detention Sphere (blue/white, exiles creature and returns it when it leaves)
4. Stasis Cocoon (if exists, check—otherwise, focus on below)
5. Journey to Nowhere (not blue, for reference)
6. Rescuer Sphinx (example for a blue blink/exile effect)
7. Reality Acid (blue, Enchantment — Aura, removes something after sacrifice)
8. Vanishing (blue, can phase out a permanent, not quite exile)
Closest blue equivalents with exile/temporary removal:
- Reality Acid — Enchantment, blue, exiles/permanently removes after several turns.
- Vanishing — Blue, Enchantment, temporarily removes via phasing.
There are few true blue enchantments that exile creatures exactly like Icy Prison, but Reality Acid is closest in blue.
9 Results
Banishing Light
Detention Sphere
Icy Prison
Journey to Nowhere
Oblivion Ring
Reality Acid
Rescuer Sphinx
Stasis Cocoon
Vanishing
Banishing Light #6 Enchantment
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| Rarity: | Common |
| Converted Cost: | 3 |
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| Layout: | Normal |
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When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.Detention Sphere #155 Enchantment
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| Rarity: | Rare |
| Converted Cost: | 3 |
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When this enchantment enters, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When this enchantment leaves the battlefield, return the exiled cards to the battlefield under their owner's control.Icy Prison #50 Enchantment
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| Rarity: | Common |
| Converted Cost: | 2 |
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When this enchantment enters, exile target creature. At the beginning of your upkeep,sacrificethis enchantment unless any player paysJourney to Nowhere #3 Enchantment
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| Rarity: | Uncommon |
| Converted Cost: | 2 |
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When this enchantment enters, exile target creature. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.Oblivion Ring #B8 Enchantment
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| Rarity: | Common |
| Converted Cost: | 3 |
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When this enchantment enters, exile another target nonland permanent. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.Reality Acid #81 Enchantment — Aura
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Enchant permanent Vanishing 3 (This Aura enters with three time counters on it. At the beginning of your upkeep, remove a timecounterfrom it. When the last is removed,sacrificeit.) When this Aura leaves the battlefield, enchanted permanent's controller sacrifices it.Rescuer Sphinx #95 Creature — Sphinx
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| Rarity: | Uncommon |
| Converted Cost: | 4 |
| Power/Toughness: | 3/2 |
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Flying As this creature enters, you may return a nonland permanent you control to its owner's hand. If you do, this creature enters with a +1/+1counteron it.Stasis Cocoon #18 Enchantment — Aura
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| Rarity: | Common |
| Converted Cost: | 2 |
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Enchant artifact Enchanted artifact can't attack or block, and its activated abilities can't be activated.Vanishing #48 Enchantment — Aura
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| Rarity: | Common |
| Converted Cost: | 1 |
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