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4 Cards Found

AI 🤖 Find me cards equivalent to: Ignacio of Myra's Marvels

Cards equivalent to Ignacio of Myra's Marvels are red creatures that care about spells or casting. Here are a few:

  • Harmonic Prodigy (card draws with wizards, similar synergy)
  • Young Pyromancer (creates tokens on instant/sorcery cast)
  • Gut, True Soul Zealot (makes tokens when spells are cast)


Reason: All are red and reward casting spells, like Ignacio of Myra's Marvels.

Results:

Gut, True Soul Zealot #506 Legendary Creature — Goblin Shaman

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Goblin
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Rules

  • Although the Skeleton is an attacking creature, it was never declared as an attacking creature. This means that abilities that trigger whenever a creature attacks won't trigger when it enters the battlefield attacking.
  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Any effects that say the Skeleton can't attack (such as that of Propaganda) affect only the declaration of attackers. They won't stop the Skeleton from entering the battlefield attacking.
  • Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
  • Effects that modify a creature's power and/or toughness, such as the one created by Titanic Growth, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness and effects that switch power and toughness.
  • Gut doesn't have to be among the attacking creatures.
  • Halsin, Emerald Archdruid's activated ability overwrites any previous effects that set the creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Halsin's ability resolves will overwrite this effect.
  • If Gut somehow becomes an artifact, you may sacrifice it to its own ability.
  • If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
  • If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
  • If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.
  • If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
  • You can choose two commanders that are the same color or colors.
  • You choose the player or planeswalker the Skeleton is attacking.
  • Prices

    Seller Price
    Tcgplayer 0.31 USD
    Cardmarket 0.19 EUR / 0.43 EUR
    Cardkingdom 0.49 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you attack, you maysacrificeanother creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking. (It can't be blocked except by two or more creatures.) Choose a Background (You can have a Background as a second commander.)

    Harmonic Prodigy #132 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Prowess

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 11.1 USD / 21.08 USD
    Cardmarket 8.87 EUR / 12.64 EUR
    Cardkingdom 14.99 USD / 22.99 USD
    Cardsphere 12.6 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.

    Ignacio of Myra's Marvels #501 Legendary Creature — Lizard Performer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Lizard
  • Performer
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Partner

    Rules

  • A book is any bound pages of writing, usually with a spine of some sort. Scrolls are not books. They are scrolls. See: Scroll.
  • A bottle is a device intended to hold liquid or small objects. It is usually made of glass. Bottles typically have necks and are designed to pour their contents. The bottle may be empty, but it should clearly be designed to hold something.
  • A fang is a tooth, typically longer than a creature’s other teeth, and typically used to puncture enemies, often to drink their blood. The presence of non-fang teeth is important to establish that what you see are fangs and the creature just doesn’t have very long teeth.
  • A scroll is one or more pages or parchments, usually designed to be rolled up. Scrolls can be open or closed. Books are not scrolls. They are books. See: Book.
  • A spear is the recommended serving size of pickle. It is also a pole with a pointed blade on one end. It is traditionally a weapon. For our purposes, the spear can be thrown (javelins are okay), as long the weapon’s general shape clearly implies spear. It can be sticking out of a body.
  • A sword is a bladed weapon with a handle. If a creature is wearing a scabbard with a sword in it, and all you can see is the handle, that counts.
  • Armor is a covering worn on the body to protect against damage. It is typically metal or leather, although it can be made from anything. It can’t be a natural part of the creature.
  • Blood is a liquid, usually red, that comes from within a creature’s circulatory system. If the blood isn’t with its previous owner—say it’s in a pool on the floor—the previous owner doesn’t need to be in the art. The blood does need to contextually be blood. Red liquid in a goblet might not be blood. Red liquid in a goblet held by a vampire? Blood. Red anything at a wedding for a pair of ancient vampires? Take a wild guess.
  • Fire is combustion or burning, whereby substances combine chemically with oxygen from the air and typically give out bright light, heat, and smoke. Fire is usually red, orange, or yellow, but it can be other colors. Note that being a hot thing doesn’t necessarily make something fire. Magma and lava, for example, are not inherently fire, although they may cause fire.
  • If all players can’t agree on what’s in the art, you may consult an outside person for a final determination.
  • Water is a liquid found in lakes, oceans, pools, wells, rivers, and glasses both half-empty and half-full. The liquid must contextually be water. Rain counts. Note that you must see the water. A well wouldn’t count if you couldn’t see the water inside, for example, even if the water is implied.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD
    Cardmarket 0.33 EUR
    Cardkingdom 0.49 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As Ignacio of Myra's Marvels enters, choose armor, blood, book, bottle, fang, fire, scroll, spear, sword, or water. Whenever you cast a spell with the chosen object in its art, create two Treasure tokens. Partner (You can have two commanders if both have partner.)

    Young Pyromancer #8 Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.
  • Prices

    Seller Price
    Tcgplayer 0.33 USD / 0.7 USD
    Cardmarket 0.46 EUR / 0.86 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.46 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

    Gut, True Soul Zealot Legendary Creature — Goblin Shaman Normal - ~$2.58

    Harmonic Prodigy Creature — Human Wizard Normal - ~$12.09

    Ignacio of Myra's Marvels Legendary Creature — Lizard Performer Normal - ~$2.94

    Young Pyromancer Creature — Human Shaman Normal - ~$2.04

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