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AI 🤖 Find me cards equivalent to: Illusionist's Gambit

Equivalent cards (same color, similar effect) to Illusionist’s Gambit (blue, combat manipulation):
1. Aetherize – Returns all attacking creatures to owners’ hands.
2. Disrupt Decorum (red, not blue, but similar effect) – Goads all creatures.
3. Beguile of the Wills – Gain control of attacking creatures and untap them.
4. Mirror Match – Creates blockers by copying attacking creatures.


Reason:
All manipulate combat or redirect attacks in blue. None are exact copies, but Aetherize and Mirror Match are closest.

Results:

Aetherize #1667 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An "attacking creature" is one that has been declared as an attacker this combat, or one that was put onto the battlefield attacking this combat. Unless that creature leaves combat, it continues to be an attacking creature through the end of combat step, even if the player it was attacking has left the game, or the planeswalker it was attacking has left combat. There's no such thing as an attacking creature outside of the combat phase.
  • Prices

    Seller Price
    Tcgplayer 14.1 USD
    Cardmarket 11.21 EUR / 12.07 EUR
    Cardkingdom 20.99 USD / 16.99 USD
    Cardsphere 11.4 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return all attacking creatures to their owner's hand.

    Disrupt Decorum #215 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Goad

    Rules

  • Creatures that enter the battlefield after Disrupt Decorum resolves won't be goaded.
  • Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
  • Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
  • If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
  • If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
  • If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.
  • Prices

    Seller Price
    Tcgplayer 1.04 USD / 1.81 USD
    Cardmarket 0.6 EUR / 1.09 EUR
    Cardkingdom 1.79 USD / 2.49 USD
    Cardsphere 0.95 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

    Mirror Match #13 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • A token created by Mirror Match will be blocking the creature it’s copying even if that creature can’t be blocked or has an ability that would stop the token creature from blocking it (such as menace or protection). This is also true even if the token creature has an ability that would stop it from being declared as a blocker.
  • Although the tokens enter the battlefield blocking, they were never declared as blockers. Abilities that trigger whenever a creature blocks won’t trigger. If there are any costs to have a creature block, those costs won’t apply to the tokens.
  • Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the copied creature will also work.
  • Each token copies exactly what was printed on the original creature and nothing else (unless that permanent is copying something else or is a token; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
  • If Mirror Match creates more than one token for any given attacking creature (due to an effect such as the one Doubling Season creates), each of those tokens will enter the battlefield blocking the creature it’s a copy of. All of those tokens will be exiled by the delayed triggered ability.
  • If the copied creature has {X} in its mana cost, X is 0.
  • If the copied creature is a token, the token created by Mirror Match copies the original characteristics of that token as stated by the effect that put the token onto the battlefield.
  • If the copied creature is copying something else, then the token enters the battlefield as whatever that creature copied.
  • If the tokens aren’t creatures (perhaps because the attacking creature was an animated land), they’ll enter the battlefield but they won’t be blocking. Attacking creatures that weren’t otherwise blocked will remain unblocked.
  • The delayed triggered ability that exiles the tokens will trigger at end of combat no matter what happens to the original creature.
  • Prices

    Seller Price
    Tcgplayer 0.32 USD
    Cardmarket 0.11 EUR
    Cardkingdom 0.69 USD
    Cardsphere 0.37 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cast this spell only during the declare blockers step. For each creature attacking you or a planeswalker you control, create a token that's a copy of that creature and that's blocking that creature. Exile those tokens at end of combat.

    Aetherize Instant Normal - ~$11.49

    Disrupt Decorum Sorcery Normal - ~$2.64

    Mirror Match Instant Normal - ~$2.59

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