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3 Cards Found

AI 🤖 Find me cards equivalent to: Illvoi Galeblade

Equivalent cards (same colors: blue and black) with similar abilities (flying, saboteur triggers):
1. Cephalid Facetaker — Unblockable and sabotages by copying.
2. Fallen Shinobi — Unblockable via ninjutsu and triggers on combat damage.
3. Nightveil Specter — Flying, triggers when it deals combat damage to a player.


Reason: All are blue/black, evasive, and give advantages on dealing damage to a player.

Results:

Cephalid Facetaker #23 Creature — Octopus Rogue

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 1/4
Types:
  • Creature
  • SubTypes:
  • Octopus
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 3.65 USD
    Cardmarket 2.55 EUR
    Cardkingdom 5.49 USD
    Cardsphere 3.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't be blocked. At the beginning of combat on your turn, you may have this creature become a copy of another target creature until end of turn, except it's 1/4 and has "This creature can't be blocked."

    Fallen Shinobi #226 Creature — Zombie Ninja

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Ninja
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Ninjutsu

    Rules

  • Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
  • Any cards you don't cast will remain in exile.
  • As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja isn't put onto the battlefield until the ability resolves. If it leaves your hand before then, it won't enter the battlefield at all.
  • Casting an exiled card causes it to leave exile. You can't cast it multiple times.
  • Fallen Shinobi's triggered ability doesn't change when you can play the exiled cards. For example, if a sorcery card is exiled, you can cast it only during your main phase when the stack is empty. If a land card is exiled, you can play it only during your main phase and only if you have an available land play remaining.
  • If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step, even if it has first strike.
  • The creature with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu; in other cases, when a creature is put onto the battlefield attacking, that creature's controller chooses which player or planeswalker it's attacking.
  • The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. If you wait until after the declare blockers step, because all combat damage is dealt at once, the Ninja won't normally deal combat damage.
  • The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.
  • Prices

    Seller Price
    Tcgplayer 1.99 USD
    Cardmarket 1.88 EUR
    Cardkingdom 2.79 USD
    Cardsphere 1.62 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.

    Nightveil Specter #222★ Creature — Specter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Specter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Nightveil Specter’s last ability applies to cards exiled with that specific Nightveil Specter, not any other creature named Nightveil Specter. You should keep cards exiled by different Nightveil Specters separate.
  • Playing a card exiled with Nightveil Specter follows all the normal rules for playing that card. You must pay its costs, and you must follow all timing restrictions, for example.
  • The card is exiled face up. All players may look at it.
  • Prices

    Seller Price
    Tcgplayer 1.97 USD
    Cardmarket 1.14 EUR
    Cardkingdom 2.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature deals combat damage to a player, that player exiles the top card of their library. You may play lands and cast spells from among cards exiled with this creature.

    Cephalid Facetaker Creature — Octopus Rogue Normal - ~$3.76

    Fallen Shinobi Creature — Zombie Ninja Normal - ~$2.07

    Nightveil Specter Creature — Specter Normal - ~$1.8

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