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AI 🤖 Find me cards equivalent to: Imp's Mischief

Equivalent cards to Imp's Mischief (black, instant, spell redirection) in black are extremely rare. The closest equivalents are:

  • Withering Boon (counter target creature spell, but not exactly redirection)
  • Dash Hopes (counter spell unless opponent pays 5 life)


Reason: Black rarely interacts on the stack like Imp's Mischief does, so direct equivalents are almost unique in black. Most similar options counter spells or force sacrifices, not redirect.

Results:

Dash Hopes #PLC-68 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • As the triggered ability resolves, the active player gets the option to perform the action. If that player declines, the next player in turn order gets the option. As soon as any player performs the action, the spell is countered, but the remaining players still get the option. If all players decline, the spell remains on the stack.
  • When this spell is cast, its “when you cast” ability triggers and goes on the stack on top of it.
  • A player can’t choose to pay 5 life unless they actually have 5 or more life to pay.
  • Prices

    Seller Price
    Tcgplayer 0.44 USD
    Cardmarket 0.34 EUR / 0.03 EUR
    Cardkingdom 1.79 USD
    Cardsphere 0.36 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you cast this spell, any player may pay 5 life. If a player does,counterDash Hopes. Counter target spell.

    Imp's Mischief #167 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If there is no other legal target for the spell, this does not change the target.
  • Once the spell resolves, the new target is considered to be targeted by the deflected spell. This will trigger any effects which trigger on being targeted.
  • The target of a spell that targets another spell on the stack can be changed to any other spell on the stack, even if the new target will resolve before the spell does.
  • This does not check if the current target is legal. It just checks if the spell has a single target.
  • This only targets the spell being changed, not the original or new target of the spell it is affecting.
  • You can choose to make a spell on the stack target this spell (if such a target choice would be legal had the spell been cast while this spell was on the stack). The new target for the deflected spell is not chosen until this spell resolves. This spell is still on the stack when new targets are selected for the spell.
  • You can't make a spell which is on the stack target itself.
  • You choose the spell to target on announcement, but you pick the new target for that spell on resolution.
  • If a spell targets multiple things, you can't target it with Imp's Mischief, even if all but one of those targets have become illegal.
  • You don't choose the new target for the spell until Imp's Mischief resolves. You must change the target if possible. However, you can't change the target to an illegal target. If there are no legal targets to choose from, the target isn't changed. It doesn't matter if the original target has somehow become illegal itself.
  • Prices

    Seller Price
    Tcgplayer 4.05 USD / 5.16 USD
    Cardmarket 2.73 EUR / 4.2 EUR
    Cardkingdom 6.49 USD / 7.99 USD
    Cardsphere 4.23 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Change the target of target spell with a single target. You lose life equal to that spell's mana value.

    Withering Boon #152 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The payment of 3 life is an additional cost of casting the spell.
  • A “creature spell” is any spell with the type Creature, even if it has other types such as Artifact or Enchantment. Older cards of type Summon are also Creature spells.
  • Prices

    Seller Price
    Tcgplayer 8.34 USD
    Cardmarket 6.43 EUR
    Cardkingdom 12.99 USD
    Cardsphere 8.04 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell, pay 3 life. Counter target creature spell.

    Dash Hopes Instant Normal - ~$2.45

    Imp's Mischief Instant Normal - ~$5.15

    Withering Boon Instant Normal - ~$7.49

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