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5 Cards Found

AI 🤖 Find me cards equivalent to: Incite

Equivalent cards to Incite (red, instant, grants haste/forces attack):
1. Traitorous Blood – Gains control, gives trample and haste.
2. Mark of Mutiny – Gains control, gives +1/+0 and haste.
3. Infuriate – Not control, but instant and buffs for surprise attack.
4. Accelerate – Grants haste, draws a card.

These all share red color identity and grant similar effects (haste, attack manipulation).

Results:

Accelerate #90 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.53 USD / 9.02 USD
    Cardmarket 0.47 EUR / 3.24 EUR
    Cardkingdom 0.99 USD / 11.99 USD
    Cardsphere 0.55 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gains haste until end of turn. Draw a card.

    Incite #145 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If, during its controller’s declare attackers step, a creature affected by Incite is tapped, is affected by a spell or ability that says it can’t attack, or is affected by “summoning sickness,” then that creature doesn’t attack. If there’s a cost associated with having that creature attack, its controller isn’t forced to pay that cost, so the creature doesn’t have to attack in that case either.
  • Incite overwrites all of the targeted creature’s old colors, leaving it just red. It doesn’t matter what colors it used to be (even if, for example, it used to be red and green).
  • You may target any creature with Incite. It’s okay if that creature is already red. It’s also okay if it would be unable to attack that turn.
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.44 USD
    Cardmarket 0.05 EUR / 0.24 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature becomes red until end of turn and attacks this turn if able.

    Infuriate #104 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.37 USD 0.39 USD 0.47 USD
    Cardmarket 0.3 EUR / 0.55 EUR
    Cardkingdom 0.49 USD 0.49 USD 0.69 USD
    Cardsphere 0.44 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +3/+2 until end of turn.

    Mark of Mutiny #47 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Mark of Mutiny can target any creature, even one that you already control or that is already untapped.
  • The +1/+1 counter remains on the creature after the control-changing effect ends.
  • Prices

    Seller Price
    Tcgplayer 0.55 USD
    Cardmarket 0.11 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Gain control of target creature until end of turn. Put a +1/+1counteron it and untap it. That creature gains haste until end of turn. (It can attack and this turn.)

    Traitorous Blood #45 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Gaining control of a creature doesn’t cause you gain control of any Auras or Equipment attached to it.
  • Traitorous Blood can target any creature, even one that’s tapped or one you already control.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.

    Accelerate Instant Normal - ~$3.83

    Incite Instant Normal - ~$0.26

    Infuriate Instant Normal - ~$0.47

    Mark of Mutiny Sorcery Normal - ~$0.37

    Traitorous Blood Sorcery Normal

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