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AI 🤖 Find me cards equivalent to: Indomitable Might

Cards equivalent to Indomitable Might (Green Aura, grants +3/+3, can be cast as though it had flash):

  • Blanchwood Armor (Aura, +1/+1 for each Forest, not flash)
  • Rancor (Aura, +2/+0, trample, not flash)
  • Setessan Training (Aura, +1/+0, trample, draw a card, not flash)
  • Instill Energy (Aura, untap potential, not flash)

There are no exact equivalents with flash and +3/+3 in green Aura form, but these are auras with similar effects.

Results:

Blanchwood Armor #237 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.34 USD
    Cardmarket 0.37 EUR
    Cardkingdom 0.69 USD
    Cardsphere 0.37 USD
    Manapool 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +1/+1 for each Forest you control.

    Indomitable Might #40 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant Flash

    Rules

  • Assigning the creature's damage as though it weren't blocked is all or nothing. You can't use this effect to assign some of the creature's damage to a blocking creature and the rest to the defending player or planeswalker.
  • Even if it assigns damage as though it were not blocked, it will still receive damage from creatures that are blocking it.
  • Prices

    Seller Price
    Tcgplayer 0.66 USD
    Cardmarket 0.41 EUR / 0.2 EUR
    Cardkingdom 1.79 USD
    Cardsphere 0.92 USD
    Manapool 0.61 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Enchant creature Enchanted creature gets +3/+3. Enchanted creature's controller may have it assign its combat damage as though it weren't blocked.

    Instill Energy #203 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If attached to an opponent's creature, you can untap their creature during your turn.
  • Instill Energy's untap ability will not untap the creature until it resolves. This means other spells and abilities can be used before it actually becomes untapped.
  • Any Auras (or other effects) which are on the creature that would cause it to not be untapped (or have a cost to be untapped) during untap step do not in any way hinder or imply a cost to use this card's ability to untap once during the turn.
  • Prices

    Seller Price
    Cardmarket 270.25 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature can attack as though it had haste. : Untap enchanted creature. Activate only during your turn and only once each turn.

    Rancor #76 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the creature this Aura would enchant is an illegal target by the time Rancor tries to resolve, the Aura spell doesn't resolve. It won't enter the battlefield, so it won't be put into a graveyard from the battlefield and its ability won't trigger.
  • Prices

    Seller Price
    Tcgplayer 1.21 USD
    Cardmarket 1.55 EUR / 1.27 EUR
    Cardkingdom 2.29 USD
    Cardsphere 1.19 USD
    Manapool 1.05 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +2/+0 and has trample. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

    Setessan Training #201 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the creature Setessan Training would enchant is an illegal target by the time the Aura spell resolves, the entire spell doesn't resolve. It won't enter the battlefield, so its ability won't trigger.
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.25 USD
    Cardmarket 0.08 EUR / 0.34 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD / 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature you control When this Aura enters, draw a card. Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

    Blanchwood Armor Enchantment — Aura Normal - ~$0.41

    Indomitable Might Enchantment — Aura Normal - ~$0.77

    Instill Energy Enchantment — Aura Normal - ~$270.25

    Rancor Enchantment — Aura Normal - ~$1.43

    Setessan Training Enchantment — Aura Normal - ~$0.27

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