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MANAHIVE

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"Find me cards equivalent to: Insatiable Frugivore"

Equivalent cards to Insatiable Frugivore (monoblack, creature, creates Food, graveyard interaction, and/or food-sacrifice for creature boost):
1. Gilded Goose (not black, but makes Food; not full equivalent)
2. Cauldron Familiar (black, graveyard interaction, also uses Food)
3. Street Urchin (black-related, but uses sacrificing for effects, not Food specifically)
4. Insatiable Frugivore (for reference)


Reason:
No monoblack creature exactly like Insatiable Frugivore exists; closest is Cauldron Familiar for graveyard/Food synergy, but other Food makers or black food sac outlets may be in other colors.

Found Cards

4 Results

Cauldron Familiar

Gilded Goose

Insatiable Frugivore

Street Urchin

Cauldron Familiar #35 Creature — Cat

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Cat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • In a Two-Headed Giant game, Cauldron Familiar's first ability causes the opposing team to lose 1 life twice, and you gain 1 life once.
  • You can't activate Cauldron Familiar's last ability unless it's in your graveyard.
  • If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Tough Cookie (an Artifact Creature — Food Golem) to activate Maraleaf Rider's ability (an ability with "Sacrifice a Food" in its cost).
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, each opponent loses 1 life and you gain 1 life. Sacrifice a Food: Return this card from your graveyard to the battlefield.

    Gilded Goose #269 Creature — Bird

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 0/2
    Types:
  • Creature
  • SubTypes:
  • Bird
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • Food is an artifact type. Even though it appears on some creatures, it's never a creature type.
  • If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Tough Cookie (an Artifact Creature — Food Golem) to activate Maraleaf Rider's ability (an ability with "Sacrifice a Food" in its cost).
  • Whatever you do, don't eat the delicious cards.
  • You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Manapool 0.26 USD
    Cardmarket 0.55 EUR
    Tcgplayer 0.35 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, create a Food token. (It's an artifact with ", ,Sacrificethis token: You gain 3 life.") , : Create a Food token. ,Sacrificea Food: Add one mana of any color.

    Insatiable Frugivore #18 Creature — Rat Berserker

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Rat
  • Berserker
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • Players can't take other actions during the resolution of Insatiable Frugivore's first ability. Notably, they can't try to remove cards from your graveyard between repetitions of this process.
  • The process in Insatiable Frugivore's first ability is repeated until you decline to exile three cards from your graveyard. You can't try to exile three cards from your graveyard if you don't have at least three cards in your graveyard.
  • You can choose 0 for the value of X in the cost of Insatiable Frugivore's last ability. If you do, creatures you control will just gain menace until end of turn. (The mere idea of someone eating berries like that is scary enough, apparently.)
  • You repeat the process as part of the resolution of Insatiable Frugivore's first ability. If the Food token you created or the cards you exiled from your graveyard caused any abilities to trigger, those abilities won't go on the stack until after Insatiable Frugivore's first ability has finished resolving.
  • Food is an artifact type. Even though it appears on some creatures, it's never a creature type.
  • If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Tough Cookie (an Artifact Creature — Food Golem) to activate Maraleaf Rider's ability (an ability with "Sacrifice a Food" in its cost).
  • Whatever you do, don't eat the delicious cards.
  • You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.2 EUR
    Cardkingdom 0.49 USD
    Tcgplayer 0.19 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, create a Food token, then you may exile three cards from your graveyard. If you do, repeat this process. ,SacrificeX Foods: Creatures you control get +X/+0 and gain menace until end of turn.

    Street Urchin #510 Legendary Enchantment — Background

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Background
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
  • If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
  • If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
  • If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.
  • If your commander is an artifact creature, you may sacrifice it to pay the cost of this ability.
  • If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
  • If your commander that had the ability Street Urchin gave it somehow isn't a creature at the time the ability resolves, it will still deal 1 damage.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
  • You can choose two commanders that are the same color or colors.
  • Prices

    Seller Price
    Cardmarket 0.18 EUR
    Tcgplayer 0.32 USD
    Manapool / 0.19 USD 0.19 USD
    Cardkingdom 0.39 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Commander creatures you own have ",Sacrificeanother creature or an artifact: This creature deals 1 damage to any target."