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6 Cards Found

AI 🤖 Find me cards equivalent to: Insidious Will

Equivalent cards to Insidious Will (blue, instant, modal, counter/copy/redirect):

  • Cryptic Command (more modes, includes counter/counter ability)
  • Rewind (counters spells and untaps lands)
  • Mystic Confluence (modal, counters, bounces, or draws cards)
  • Ionize (counters with extra effect—damage)
  • Unsubstantiate (returns spell or creature)

These all provide similar flexibility/control in blue.

Results:

Cryptic Command #1 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Look at both chosen modes to determine how many targets Cryptic Command has, if any. If it has at least one target, and all its targets are illegal when it tries to resolve, then it won’t resolve and none of its effects will happen. For example, if you choose the second and fourth modes, and the permanent is an illegal target when Cryptic Command tries to resolve, you won’t draw a card.
  • You choose both modes as you cast Cryptic Command. You must choose two different modes.
  • Prices

    Seller Price
    Tcgplayer 18.71 USD
    Cardmarket 8.14 EUR
    Cardkingdom 17.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose two — •Countertarget spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.

    Insidious Will #52s Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the spell has damage divided as it was cast (like Chandra's Pyrohelix), the division can't be changed (although the targets receiving that damage still can).
  • If the spell that's copied has an X whose value was determined as it was cast (like Eliminate the Competition does), the copy will have the same value of X.
  • If the spell that's copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. A different mode cannot be chosen.
  • If you choose new targets for the target spell or for the copy, the new targets must be legal.
  • If you copy a spell, you control the copy.
  • The controller of a copy can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
  • The copy is created on the stack, so it's not “cast.” Abilities that trigger when a player casts a spell won't trigger.
  • The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • The third mode can copy any instant or sorcery spell, not just one with targets.
  • Prices

    Seller Price
    Tcgplayer 2.08 USD
    Cardmarket 0.96 EUR
    Cardkingdom 1.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — •Countertarget spell. • You may choose new targets for target spell. • Copy target instant or sorcery spell. You may choose new targets for the copy.

    Ionize #179p Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell that can’t be countered is a legal target for Ionize. The spell won’t be countered when Ionize resolves, but Ionize still deals 2 damage to that spell’s controller.
  • Prices

    Seller Price
    Tcgplayer 0.72 USD / 0.63 USD
    Cardmarket 0.62 EUR / 0.57 EUR
    Cardkingdom 0.99 USD / 0.49 USD
    Cardsphere 0.62 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell. Ionize deals 2 damage to that spell's controller.

    Mystic Confluence #12 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Mystic Confluence is copied, the effect that creates the copy will usually allow you to choose new targets, but you can't choose new modes.
  • If the middle mode is chosen more than once, you choose the relative order to return the target creatures.
  • If you choose the first and/or second modes but all of the targets become illegal before Mystic Confluence resolves, the spell won't resolve. If you also chose the last mode once or twice, you won't draw any cards. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
  • No matter which combination of modes you choose, you always follow the instructions in the order they are written.
  • No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won't be put onto the stack until Mystic Confluence is done resolving.
  • Prices

    Seller Price
    Tcgplayer 3.87 USD / 8.65 USD
    Cardmarket 2.42 EUR / 15.01 EUR
    Cardkingdom 2.99 USD / 14.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose three. You may choose the same mode more than once. •Countertarget spell unless its controller pays . • Return target creature to its owner's hand. • Draw a card.

    Rewind #1368 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the spell is an illegal target when Rewind tries to resolve, perhaps because it was countered by another spell or ability, Rewind won't resolve and none of its effects will happen. You won't untap any lands.
  • Rewind targets only a spell. It doesn't target any lands. The lands are chosen as Rewind resolves.
  • You can choose up to four lands, no matter who controls any of them. Those lands untap once. You can't choose one land and have it untap four times, for example.
  • Prices

    Seller Price
    Tcgplayer 6.57 USD / 7.62 USD
    Cardmarket 3.37 EUR / 2.61 EUR
    Cardkingdom 6.49 USD / 7.49 USD
    Cardsphere 5.2 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell. Untap up to four lands.

    Unsubstantiate #79 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a spell is returned to its owner's hand, it's removed from the stack and thus will not resolve. The spell isn't countered; it just no longer exists. This works against a spell that can't be countered.
  • Prices

    Seller Price
    Tcgplayer 0.48 USD
    Cardmarket 0.15 EUR / 0.28 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.58 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target spell or creature to its owner's hand.

    Cryptic Command Instant Normal - ~$10.25

    Insidious Will Instant Normal - ~$3.61

    Ionize Instant Normal - ~$2.13

    Mystic Confluence Instant Normal - ~$7.17

    Rewind Instant Normal - ~$5.6

    Unsubstantiate Instant Normal - ~$2.39

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