🤖 ManaHive AI
"Find me cards equivalent to: Inspiring Call"
Inspiring Call is a unique green instant. Similar green instants:
1. Heroic Intervention — Gives permanents hexproof and indestructible until EOT (no card draw).
2. Wrap in Vigor — Regenerates all creatures (prevents destruction, no card draw).
3. Unbreakable Formation — Makes creatures indestructible and can put +1/+1 counters on them (if cast during main phase, but it's a sorcery speed bonus).
4. Blossoming Defense — Grants hexproof and +2/+2 until EOT (single target, no indestructible, no card draw).
None provide both card draw and indestructible like Inspiring Call, but these are the closest green instants with indestructible protection.
Found Cards
5 Results
Blossoming Defense
Heroic Intervention
Inspiring Call
Unbreakable Formation
Wrap in Vigor
Blossoming Defense #167 Instant
Info
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| Rarity: | Uncommon |
| Converted Cost: | 1 |
| Power/Toughness: | / |
| Types: | |
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| Layout: | Normal |
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Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)Heroic Intervention #79 Instant
Info
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| Rarity: | Mythic |
| Converted Cost: | 2 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Rules
Prices
| Seller | Price |
|---|---|
| Manapool | 52.08 USD |
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Permanents you control gain hexproof and indestructible until end of turn.Inspiring Call #2328 Instant
Info
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| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
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| Layout: | Normal |
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Rules
Text
Draw a card for each creature you control with a +1/+1counteron it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don'tdestroythem.)Unbreakable Formation #7052 Instant
Info
| Color: | |
| Identifies: | |
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| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1counteron each of those creatures and they gain vigilance until end of turn.Wrap in Vigor #141 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Common |
| Converted Cost: | 2 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage