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"Find me cards equivalent to: Inversion Behemoth"

Equivalent colorless cards to Inversion Behemoth with similar effects are:
1. Inversion Behemoth (your original request) — switches power and toughness.
2. Illusionary Mask (artifact, colorless) — allows creatures to become 2/2, but not exactly switch P/T.
3. Animate Artifact (doesn’t switch P/T, but changes stats of artifacts).

Reason: No other colorless Eldrazi or creatures switch power and toughness of multiple creatures as Inversion Behemoth does. Effects like Inversion Behemoth are usually found in blue (e.g., Inside Out), but not in colorless. Closest equivalents are utility artifacts, but none match the specific effect.

Found Cards

4 Results

Animate Artifact

Illusionary Mask

Inside Out

Inversion Behemoth

Animate Artifact #48 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
  • This card has been returned to its original functionality. If it is enchanting an artifact that's already a creature, it won't change its power and toughness.
  • Prices

    Seller Price
    Cardmarket 268.05 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant artifact As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value.

    Illusionary Mask #246 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Only the controller of the face down creature can look at it.
  • The creature enters face down, so none of its "enters" abilities will trigger or have any effect. Also none of its "As this enters" abilities apply.
  • The creature's "enters" abilities (and any other abilities relating to the creature entering) do not trigger when it turns face up.
  • Both the amount and types of mana you spend on {X} are taken into account while you're choosing a creature card from your hand. For example, if you spent {U}{U} on {X}, you can choose a creature card with mana cost {U}{U}, {1}{U}, {2}, or {W/U}{W/U}, among other possibilities, but not one that costs {2}{U} or one that costs {G}.
  • If you use the ability to cast a creature card face down, you must keep track of the amount and types of mana you spent on {X}. If that creature spell is moved from the stack to anywhere other than the battlefield, the resulting creature leaves the battlefield, or the game ends, the face-down card is revealed. If its mana cost couldn't be paid by some amount of, or all of, the mana you spent on {X}, all applicable penalties for casting a card illegally are assessed.
  • Illusionary Mask's ability will continue to apply to creatures cast face down with it, even if Illusionary Mask has left the battlefield.
  • The effect that turns it face-up is a replacement effect. It doesn't use the stack and can't be responded to.
  • While the creature card is face down, it's a 2/2 creature with no name, mana cost, color, creature type, abilities, or expansion symbol. Since it has no mana cost, its mana value is 0.
  • You actually cast the card face-down, much as when playing a spell with Morph. It can be responded to and countered.
  • You can turn a face-down permanent face up if it would have morph while face up. This applies to creatures you cast face down as a result of Illusionary Mask's effect. The rest of Illusionary Mask's effect applies to it as well.
  • You may look at a face-down spell or permanent you control at any time.
  • You may not turn a face-down spell face up. You may not turn a face-down permanent face up unless it would have morph while face up or an effect specifically allows you to turn it face up. Illusionary Mask's ability has you turn a face-down creature face up if it would assign damage, deal damage, be dealt damage, or become tapped, but not for any other reason. For example, if you use Illusionary Mask's ability to cast a black creature face down, you can't turn it face up just because it's being targeted by Terror.
  • Prices

    Seller Price
    Cardkingdom 37.99 USD
    Tcgplayer 49.99 USD
    Cardmarket 27.74 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on . If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate only as a sorcery.

    Inside Out #103 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
  • Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
  • Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
  • Prices

    Seller Price
    Cardmarket / 2.18 EUR 0.3 EUR
    Cardkingdom 0.35 USD / 1.49 USD
    Manapool / 1.25 USD 0.19 USD
    Tcgplayer 0.22 USD / 3.63 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Switch target creature's power and toughness until end of turn. Draw a card.

    Inversion Behemoth #34 Creature — Eldrazi

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/9
    Types:
  • Creature
  • SubTypes:
  • Eldrazi
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on a creature until the cleanup step or an effect removes that damage, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
  • Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you switch a 2/4 creature's power and toughness and then give it +2/+0 later in the turn, it's a 4/4 creature, not a 6/2 creature.
  • Prices

    Seller Price
    Tcgplayer 0.29 USD
    Manapool / 1.04 USD 0.15 USD
    Cardmarket / 1.39 EUR 0.19 EUR
    Cardkingdom / 0.49 USD 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of combat on your turn, switch the power and toughness of each of any number of target creatures until end of turn.