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"Find me cards equivalent to: Invocation of Saint Traft"

Equivalent cards to Invocation of Saint Traft (Enchantment — Aura, U/W) with a similar effect or playstyle:
1. Spectra Ward (U/W) — Enchant creature, gives protection and combat benefits.
2. Holy Mantle (U/W) — Enchant creature, gives protection from creatures, synergy with attacks.
3. Steel of the Godhead (U/W) — Enchant creature, bestows lifelink and unblockable if UW.
4. Marshal's Anthem (W, but not an Aura) — Theme of creating/boosting creatures.
5. Gift of Immortality (W) — Creature buff and lasting impact.

None produce a creature token like Invocation of Saint Traft, but they are Auras in UW with powerful attack/combat or protection effects. This is a unique effect for a UW Aura.

Found Cards

6 Results

Gift of Immortality

Holy Mantle

Invocation of Saint Traft

Marshal's Anthem

Spectra Ward

Steel of the Godhead

Gift of Immortality #134 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the creature is no longer on the battlefield at the beginning of the next end step after it's returned to the battlefield, Gift of Immortality will remain in its owner's graveyard.
  • If the enchanted creature is a token, neither it nor Gift of Immortality will return to the battlefield.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD / 0.99 USD
    Cardmarket 0.34 EUR
    Tcgplayer / 0.47 USD 0.67 USD
    Manapool 0.15 USD / 0.4 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature When enchanted creature dies, return that card to the battlefield under its owner's control. Return this card to the battlefield attached to that creature at the beginning of the next end step.

    Holy Mantle #17 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • The enchanted creature can’t be blocked, it can’t be targeted by abilities of creatures or creature cards (like, notably, the scavenge ability), and all damage dealt to it by creatures or creature cards is prevented.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.9 USD
    Tcgplayer / 2.48 USD 0.35 USD
    Cardmarket / 1.48 EUR 0.28 EUR
    Cardkingdom / 3.49 USD 0.39 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +2/+2 and has protection from creatures.

    Invocation of Saint Traft #246 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • Although the token is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
  • If an effect gives the token vigilance, the token will still enter the battlefield tapped.
  • Removing Invocation of Saint Traft or the enchanted creature from the battlefield won’t stop the delayed triggered ability from exiling the Angel token at end of combat.
  • You declare which player or planeswalker the token is attacking as you put it onto the battlefield. It doesn’t have to be the same player or planeswalker the enchanted creature is attacking.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD / 0.56 USD
    Cardmarket 0.17 EUR / 0.56 EUR
    Cardkingdom / 0.79 USD 0.49 USD
    Manapool / 0.44 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."

    Marshal's Anthem #981 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • If a spell's kicker cost was paid, the spell is "kicked."
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • The kicker ability doesn't let you pay a kicker cost more than once.
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Manapool 0.71 USD
    Cardmarket 0.71 EUR
    Cardkingdom 0.99 USD
    Tcgplayer 1.38 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Multikicker (You may pay an additional any number of times as you cast this spell.) Creatures you control get +1/+1. When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.

    Spectra Ward #36 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Although Auras that are already attached to the creature aren’t affected by Spectra Ward, the enchanted creature can’t be the target of further Aura spells that have one or more colors.
  • The protection granted by Spectra Ward won’t cause any Aura to be put into its owner’s graveyard, including Spectra Ward itself. However, if the enchanted creature gains protection from white in another way, Spectra Ward will be put into its owner’s graveyard as a state-based action.
  • Prices

    Seller Price
    Cardmarket / 6.83 EUR 2.56 EUR
    Cardkingdom / 12.99 USD 5.49 USD
    Manapool / 11.24 USD 2.31 USD
    Tcgplayer 2.35 USD / 13.34 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +2/+2 and has protection from each color. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)

    Steel of the Godhead #150 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • Prices

    Seller Price
    Tcgplayer 3 USD / 72.83 USD
    Cardkingdom 2.99 USD / 34.99 USD
    Manapool 1.75 USD / 21.01 USD
    Cardmarket / 14.7 EUR 1.37 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.