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5 Cards Found

AI 🤖 Find me cards equivalent to: Involuntary Cooldown

Equivalent cards to Involuntary Cooldown (blue, taps and freezes creatures):
1. Charmed Sleep — Enchant creature, taps and prevents untap steps.
2. Sleep — Taps all creatures target player controls, they don’t untap next turn.
3. Gridlock — Taps any number of target nonland permanents (doesn’t freeze, but similar control).
4. Frost Lynx — ETB taps a creature, it doesn’t untap next turn.

All are blue cards that tap and/or freeze creatures.

Results:

Charmed Sleep #40 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.09 USD
    Cardmarket 0.07 EUR / 0.19 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

    Frost Lynx #62 Creature — Elemental Cat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Cat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Frost Lynx’s triggered ability can target a creature that’s already tapped. That creature won’t untap during its controller’s next untap step.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.18 USD
    Cardmarket 0.04 EUR / 0.19 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

    Gridlock #36 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.11 USD / 1.17 USD
    Cardmarket 0.13 EUR / 0.68 EUR
    Cardkingdom 0.35 USD / 2.99 USD
    Manapool 0.15 USD / 0.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap X target nonland permanents.

    Involuntary Cooldown #53 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities that trigger when a permanent "becomes untapped" won't trigger if a stun counter is removed instead.
  • If a permanent has more than one stun counter on it, only one will be removed each time it would become untapped.
  • If a tapped permanent with a stun counter on it would become untapped, a stun counter will be removed from it instead. This is a replacement effect.
  • If untapping a permanent is part of a cost (such as that of Halo Fountain's first ability), you may pay that cost by "untapping" a tapped permanent with a stun counter on it. The stun counter will be removed and the creature will remain tapped. However, the cost will still be paid.
  • On the other hand, if untapping multiple permanents is part of a cost (such as that of Halo Fountain's last two abilities), you can't "untap" the same permanent more than once to pay that cost.
  • Stun counters are not keyword counters, and they don't cause the permanents they're on to gain any abilities. They won't be affected by effects that cause permanents to lose all abilities.
  • Stun counters exist independently of the effects that created them. If a permanent has no stun counters on it, it will untap as normal.
  • Stun counters replace untapping for any reason, including players untapping tapped permanents during their untap steps.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.08 USD
    Cardmarket 0.02 EUR / 0.19 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stuncounterwould become untapped, remove one from it instead.)

    Sleep #106 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The second part of Sleep’s ability affects all creatures the targeted player controls as Sleep resolves, not only the ones that Sleep actually caused to become tapped.
  • Prices

    Seller Price
    Tcgplayer 0.32 USD
    Cardmarket 0.22 EUR
    Cardkingdom 0.35 USD
    Manapool 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

    Charmed Sleep Enchantment — Aura Normal - ~$0.19

    Frost Lynx Creature — Elemental Cat Normal - ~$0.21

    Gridlock Instant Normal - ~$0.78

    Involuntary Cooldown Sorcery Normal - ~$0.18

    Sleep Sorcery Normal - ~$0.28

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