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"Find me cards equivalent to: Ivory Giant"

Equivalent cards to Ivory Giant (white, suspend, tap creatures):
1. Jeskai Barricade – White, similar effect (tap/untap, creature control).
2. Kirtar's Wrath – White, slows down the board by tapping creatures.
3. Sleep – Blue, taps all creatures target player controls; not white but similar effect.
4. Norn's Annex – White, controls creature attacks via tax.

Closest in white with tapping/suspend is Dust Elemental, though it bounces rather than taps. There are very few white creatures that tap all creatures when entering the battlefield or on suspend.

Found Cards

6 Results

Dust Elemental

Ivory Giant

Jeskai Barricade

Kirtar's Wrath

Norn's Annex

Sleep

Dust Elemental #5 Creature — Elemental

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 6/6
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fear Flash Flying

    Rules

  • The ability of Dust Elemental doesn’t target any creature. Because of this, no player may take action between the time you choose the creature to return and the time you return it.
  • You may return Dust Elemental creature itself to its owner’s hand as its triggered ability resolves. If you don’t control three other creatures, you must return it.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD / 6.99 USD
    Cardmarket / 2.68 EUR 0.35 EUR
    Manapool 0.3 USD / 3.48 USD
    Tcgplayer 0.35 USD / 13.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When this creature enters, return three creatures you control to their owner's hand.

    Ivory Giant #24 Creature — Giant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 7
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Giant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Suspend

    Rules

  • A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it. (In some rare cases, another player may gain control of the creature spell itself. If this happens, the creature won't enter the battlefield with haste.)
  • Cards exiled with suspend are exiled face up.
  • Due to a recent rules change to suspend, you are no longer required to cast the suspended card as the second triggered ability of suspend resolves. Instead, as the second triggered ability resolves, you may cast the card. Timing permissions based on the card's type are ignored. If you don't cast the card, it remains exiled with no time counters on it, and it's no longer suspended.
  • Exiling a card with suspend isn't casting that card. This action doesn't use the stack and can't be responded to.
  • If an effect refers to a "suspended card," that means a card that (1) has suspend, (2) is in exile, and (3) has one or more time counters on it.
  • If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again at the beginning of the card's owner's next upkeep.
  • If the second triggered ability is countered, the card can't be cast. It remains exiled with no time counters on it, and it's no longer suspended.
  • If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it's exiled.
  • If you cast a card "without paying its mana cost," such as with suspend, you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those if you want to cast the card.
  • Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that gives you the option to cast the card when the last time counter is removed.
  • The mana value of a spell cast without paying its mana cost is determined by its mana cost, even though that cost wasn't paid.
  • When the last time counter is removed, the second triggered ability of suspend (the one that lets you cast the card) triggers. It doesn't matter why the last time counter was removed or what effect removed it.
  • You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effects that modify when you could cast it (such as flash) and any other effects that stop you from casting it (such as from Meddling Mage's ability) to determine if and when you can do this. Whether you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or that requires a target even if no legal targets are available at that time.
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.33 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.28 EUR 0.03 EUR
    Manapool 0.15 USD / 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, tap all nonwhite creatures. Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a timecounter When the last is removed, you may cast it without paying its mana cost. It has haste.)

    Jeskai Barricade #15 Creature — Wall

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 0/4
    Types:
  • Creature
  • SubTypes:
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender Flash

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.31 USD / 1.63 USD
    Cardmarket / 1.9 EUR 0.4 EUR
    Tcgplayer 0.43 USD / 3.28 USD
    Cardkingdom 0.79 USD / 9.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) Defender When this creature enters, you may return another target creature you control to its owner's hand.

    Kirtar's Wrath #15 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Cardmarket / 0.21 EUR 0.24 EUR
    Tcgplayer 0.21 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all creatures. They can't be regenerated. Threshold — If there are seven or more cards in your graveyard, insteaddestroyall creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.

    Norn's Annex #83 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A card with Phyrexian mana symbols in its mana cost is each color that appears in that mana cost, regardless of how that cost may have been paid.
  • As you cast a spell or activate an activated ability with one or more Phyrexian mana symbols in its cost, you choose how to pay for each Phyrexian mana symbol at the same time you would choose modes or choose a value for X.
  • If a player attacks with more than one creature, that player chooses how to pay each cost individually. For example, if you attack with two creatures, you may pay {W} for one cost and 2 life for the other.
  • If you control Norn's Annex, your opponents can choose not to attack with a creature with an ability that says it must attack.
  • If you're at 1 life or less, you can't pay 2 life.
  • Multiple Norn's Annexes controlled by the same player will each impose a cost to attack. Players choose how they pay each cost individually. For example, if a creature you control is attacking a player who controls two Norn's Annexes, you may pay {W} for one cost and 2 life for the other.
  • Phyrexian mana is not a new color. Players can't produce Phyrexian mana.
  • The controller of each creature attacking you or a planeswalker you control pays either {W} or 2 life as attackers are being declared.
  • To calculate the mana value of a card with Phyrexian mana symbols in its cost, count each Phyrexian mana symbol as 1.
  • Prices

    Seller Price
    Cardkingdom 5.49 USD
    Cardmarket 2.46 EUR
    Manapool 4.93 USD
    Tcgplayer 5.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ( can be paid with either or 2 life.) Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.

    Sleep #106 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The second part of Sleep’s ability affects all creatures the targeted player controls as Sleep resolves, not only the ones that Sleep actually caused to become tapped.
  • Prices

    Seller Price
    Cardmarket 0.18 EUR
    Tcgplayer 0.29 USD
    Cardkingdom 0.35 USD
    Manapool 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.