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"Find me cards equivalent to: Jace, the Perfected Mind"

Equivalent blue Planeswalkers to Jace, the Perfected Mind (mono-blue, mill, or card draw focus):
1. Jace, Memory Adept

  • [+1]: Target player mills a card.
  • [0]: Draw three cards, then mill.
  • [−7]: Target player mills twenty cards.

  • Reason: Same color, strong milling, repeat draw effect.

    2. Jace, Wielder of Mysteries
  • [+1]: Draw a card, mill two.
  • [−8]: Win if library is empty.

  • Reason: Draw and mill in blue, alternate win similar to mill out.

    3. Jace, Unraveler of Secrets
  • [+1]: Scry 1, then draw.
  • [−8]: Can counter spells automatically.

  • Reason: Card draw and control, fits mono-blue planeswalker theme.

    4. Jace Beleren
  • [+2]: Each player draws a card.
  • [−1]: Target player draws a card.

  • Reason: Blue card draw planeswalker, old-school equivalent.

All are mono-blue Jace planeswalkers, and share milling, card draw, or both.

Found Cards

5 Results

Jace Beleren

Jace, Memory Adept

Jace, Unraveler of Secrets

Jace, Wielder of Mysteries

Jace, the Perfected Mind

Jace Beleren #1 aka. Baby Jace Legendary Planeswalker — Jace

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: /
Types:
  • Planeswalker
  • SubTypes:
  • Jace
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • If there are fewer than twenty cards in the targeted player's library, that player puts all the cards from their library into their graveyard.
  • Prices

    Seller Price
    Cardkingdom 1.79 USD / 2.99 USD
    Tcgplayer 1.76 USD / 3.39 USD
    Manapool / 2.03 USD 1.21 USD
    Cardmarket 0.69 EUR / 1.51 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +2 Each player draws a card.
    −1 Target player draws a card.
    −10 Target player mills twenty cards.

    Jace, Memory Adept #58 Legendary Planeswalker — Jace

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Jace
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • If Jace’s third ability causes a player to draw more cards than are left in their library, that player loses the game as a state-based action. If this ability causes all players to do this, the game is a draw.
  • If you activate Jace’s first ability, and the player is an illegal target when the ability tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card.
  • If you target yourself with Jace’s first ability, you’ll draw a card first, then put the top card of your library into your graveyard.
  • Prices

    Seller Price
    Cardkingdom 2.99 USD / 7.99 USD
    Tcgplayer 2.86 USD / 8.89 USD
    Cardmarket / 8.75 EUR 2.61 EUR
    Manapool 2.12 USD / 9.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Draw a card. Target player mills a card.
    0 Target player mills ten cards.
    −7 Any number of target players each draw twenty cards.

    Jace, Unraveler of Secrets #77 Legendary Planeswalker — Jace

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Jace
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Scry

    Rules

  • If Jace’s emblem’s triggered ability doesn’t counter the first spell an opponent casts (perhaps because that spell can’t be countered), it won’t trigger again in the same turn to try to counter that player’s second spell.
  • If you have multiple opponents, Jace’s emblem can trigger once each turn for each opponent.
  • The emblem’s triggered ability counters the first spell an opponent casts on each turn, not just that opponent’s turn.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Scry 1, then draw a card.
    −2 Return target creature to its owner's hand.
    −8 You get an emblem with "Whenever an opponent casts their first spell each turn,counterthat spell."

    Jace, Wielder of Mysteries #1576 Legendary Planeswalker — Jace

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Jace
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • Follow the instructions in the order listed on Jace’s first loyalty ability: if you target yourself, you’ll put the top two cards of your library into your graveyard and then draw a card.
  • If for some reason you can’t win the game (because your opponent controls Platinum Angel, for example), you won’t lose for having tried to draw a card from a library with no cards in it. The draw was still replaced.
  • If the target player is an illegal target when Jace’s first loyalty ability tries to resolve, it doesn’t resolve. You won’t draw a card.
  • If two or more players control Jace, Wielder of Mysteries and each player is instructed to draw a number of cards, first the player whose turn it is draws that many cards. If this causes that player to win the game instead, the game is immediately over. If the game isn’t over yet, repeat this process for each other player in turn order.
  • If your library has fewer than seven cards in it while resolving Jace’s last ability, and Jace has already left the battlefield, you’ll draw as many cards as you can and then win the game before state-based actions would cause you to lose the game for trying to draw from an empty library.
  • Prices

    Seller Price
    Cardmarket 22.59 EUR / 21.47 EUR
    Tcgplayer 31.85 USD
    Manapool 36.25 USD
    Cardkingdom 29.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If you would draw a card while your library has no cards in it, you win the game instead.
    +1 Target player mills two cards. Draw a card.
    −8 Draw seven cards. Then if your library has no cards in it, you win the game.

    Jace, the Perfected Mind #325 Legendary Planeswalker — Jace

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Jace
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Compleated Mill

    Rules

  • A Phyrexian mana symbol contributes 1 toward the mana value of a card, even if life is paid for it. Specifically, Jace's mana value is always 4.
  • Jace's second loyalty ability doesn't care which player's graveyard has twenty or more cards in it. It could be the target player's or another player's.
  • Other replacement effects that would change the number of loyalty counters Jace enters with will apply as normal.
  • The compleated ability looks only at whether a player chose to pay 2 life for a Phyrexian mana symbol as they were casting the spell. If a player paid life for some other reason while casting the spell, that will not reduce the number of loyalty counters the planeswalker enters the battlefield with.
  • Prices

    Seller Price
    Cardkingdom / 2.49 USD 2.49 USD
    Tcgplayer 1.17 USD / 2.94 USD
    Manapool / 3.06 USD 1.56 USD
    Cardmarket / 5.66 EUR 3.86 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Compleated ( can be paid with or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
    +1 Until your next turn, up to one target creature gets -3/-0.
    −2 Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card. [−X]: Target player mills three times X cards.