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"Find me cards equivalent to: Jeskai Charm"

Equivalent Jeskai Charm alternatives that are 3-color (red, blue, white) instants with modal abilities are very rare. Here are the closest examples:
1. Jeskai Charm (the original card)
2. Ojutai's Command (U, W): Modal instant, but only two colors; closely related in function.
3. Crackling Doom (R, W, B): 3-color instant, but different effect (doesn't do what Jeskai Charm does).
4. Culling Sun (W, B, R): 3-color, but is a sorcery and not modal.

No directly equivalent 3-color instant exists with the same effects in R, U, W. The most similar cards are either not modal, or are only two of the three colors. Jeskai Charm is unique for its effect set and color combination.

Found Cards

4 Results

Crackling Doom

Culling Sun

Jeskai Charm

Ojutai's Command

Crackling Doom #171s Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Crackling Doom doesn't target any player or creature. For example, a creature with protection from black could be sacrificed.
  • If a player controls two or more creatures tied for the greatest power among creatures they control, that player chooses one of them to sacrifice.
  • In a multiplayer game, each opponent, starting with the active player and proceeding in turn order, chooses which creature they will sacrifice and then all creatures are sacrificed at the same time. Each successive player will know what the players before them chose to sacrifice.
  • The sacrifice is not dependent on the damage being dealt. It doesn't matter if that damage is prevented or redirected.
  • Prices

    Seller Price
    Cardmarket / 1.23 EUR 1.18 EUR
    Manapool 3.91 USD
    Tcgplayer 4.17 USD
    Cardkingdom 5.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

    Culling Sun #109 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.49 USD / 0.49 USD
    Manapool / 0.54 USD 0.15 USD
    Cardmarket / 0.8 EUR 0.15 EUR
    Tcgplayer / 0.65 USD 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy each creature with mana value 3 or less.

    Jeskai Charm #232 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 0.24 EUR 0.18 EUR
    Manapool 0.15 USD / 0.2 USD
    Cardkingdom / 0.79 USD 0.35 USD
    Tcgplayer 0.28 USD / 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Put target creature on top of its owner's library. • Jeskai Charm deals 4 damage to target opponent or planeswalker. • Creatures you control get +1/+1 and gain lifelink until end of turn.

    Ojutai's Command #227 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As the spell resolves, follow the instructions of the modes you chose in the order they are printed on the card. For example, if you chose the second and fourth modes of Ojutai’s Command, you would gain 4 life and then draw a card. (The order won’t matter in most cases.)
  • If a Command is copied, the effect that creates the copy will usually allow you to choose new targets for the copy, but you can’t choose new modes.
  • If all targets for the chosen modes become illegal before the Command resolves, the spell won’t resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
  • You can choose a mode only if you can choose legal targets for that mode. Ignore the targeting requirements for modes that aren’t chosen. For example, you can cast Ojutai’s Command without targeting a creature spell provided you don’t choose the third mode.
  • You choose the two modes as you cast the spell. You must choose two different modes. Once modes are chosen, they can’t be changed.
  • Prices

    Seller Price
    Tcgplayer 0.33 USD
    Cardmarket 0.39 EUR
    Manapool 0.26 USD
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose two — • Return target creature card with mana value 2 or less from your graveyard to the battlefield. • You gain 4 life. •Countertarget creature spell. • Draw a card.