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"Find me cards equivalent to: Junk Jet"

Cards similar to Junk Jet (color: Red, artifact, equipment, creates artifact tokens, sacrifices artifacts for an effect):

  • Bloodforged Battle-Axe (Red, Equipment, creates token copies on dealing combat damage)
  • Gleeful Demolition (Red, creates artifact tokens, enables sacrificing for effects)
  • Furnace Skullbomb (Red, artifact, sacrifices for draws/effects)
  • Ich-chite Golem (artifact, Red ability, sac artifacts for effects)
  • Junk Jet (your original query)


Reason: Few equipment create tokens and use them as a resource. Closest are cards that create/sacrifice artifacts for value in red.

Found Cards

4 Results

Bloodforged Battle-Axe

Furnace Skullbomb

Gleeful Demolition

Junk Jet

Bloodforged Battle-Axe #226 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • The token enters the battlefield unattached.
  • The token has all three of Bloodforged Battle-Axe's abilities, including the one that creates more tokens.
  • Prices

    Seller Price
    Tcgplayer / 1.55 USD 2.93 USD
    Manapool 3.07 USD / 3.37 USD
    Cardkingdom 5.99 USD
    Cardmarket / 2.25 EUR 2.86 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment. Equip

    Furnace Skullbomb #228 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target of Furnace Skullbomb's last ability isn't a legal target as the ability tries to resolve (probably because it has left the battlefield), you won't draw a card.
  • Prices

    Seller Price
    Cardmarket 0.05 EUR / 0.21 EUR
    Tcgplayer / 0.16 USD 0.19 USD
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificethis artifact: Draw a card. ,Sacrificethis artifact: Put two oil counters on target artifact or creature you control. Draw a card. Activate only as a sorcery.

    Gleeful Demolition #36 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Cardmarket 0.33 EUR
    Tcgplayer 0.27 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens.

    Junk Jet #387 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Double Equip

    Rules

  • If a creature's power is less than 0 when it's doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. For example, suppose you control Infesting Radroach, a 2/2 creature. If an effect has given Infesting Radroach -4/-0 so that it's a -2/2 creature, doubling its power gives it -2/-0, and it becomes a -4/2 creature.
  • If an effect instructs you to "double" a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply.
  • If you "double" a creature's power more than once in a turn, each doubling effect applies independently. For example, suppose Junk Jet is attached to Infesting Radroach, a 2/2 creature. If you activate Junk Jet's second ability, Infesting Radroach will get +2/+0 when that ability resolves, making it a 4/2 creature. Doubling its power again will give it +4/+0, making it an 8/2 creature.
  • Some spells and abilities that create Junk tokens may require targets. If each target chosen is illegal as that spell or ability tries to resolve, it won't resolve and none of its effects happen. You won't create any Junk tokens.
  • You can't sacrifice a Junk token to pay multiple costs. For example, you can't sacrifice a Junk token to activate its own ability and also to activate the second ability of Junk Jet.
  • You pay all costs and follow all normal timing rules for the card played from exile with a Junk token's ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
  • Prices

    Seller Price
    Cardkingdom 1.29 USD / 1.99 USD
    Cardmarket / 0.49 EUR 0.29 EUR
    Manapool / 0.52 USD 0.4 USD
    Tcgplayer / 1.93 USD 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this Equipment enters, create a Junk token. (It's an artifact with ",Sacrificethis token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") ,Sacrificeanother artifact: Double equipped creature's power until end of turn. Equip