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AI 🤖 Find me cards equivalent to: Kagha, Shadow Archdruid

Equivalent cards to Kagha, Shadow Archdruid (black-green, graveyard interactions):

  • Meren of Clan Nel Toth — Recurs creatures from your graveyard.
  • Old Stickfingers — Fills your graveyard and benefits from it.
  • Golgari Grave-Troll — Dredges and interacts with graveyards.
  • The Gitrog Monster — Promotes self-mill and graveyard use.

These share similar colors and graveyard themes.

Results:

Golgari Grave-Troll #144 Creature — Troll Skeleton

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 0/0
Types:
  • Creature
  • SubTypes:
  • Troll
  • Skeleton
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Dredge Mill

    Rules

  • Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to Golgari Grave-Troll may become lethal if you remove +1/+1 counters from it during that turn. In this case, it dies before you can resolve the activated ability that will regenerate it.
  • If you return Golgari Grave-Troll from your graveyard directly to the battlefield, its first ability counts itself.
  • Dredge can replace any card draw, not only the one during your draw step.
  • If an effect puts a card into your hand without specifically using the word "draw," you're not drawing a card. Dredge can't replace this event.
  • If you're drawing multiple cards, each draw is performed one at a time. For example, if you're instructed to draw two cards and you replace the first draw with a dredge ability, another card with a dredge ability (including one that was milled by the first dredge ability) may be used to replace the second draw.
  • Once you've announced that you're applying a card's dredge ability to replace a draw, players can't take any actions until you've put that card into your hand and milled cards.
  • One card draw can't be replaced by multiple dredge abilities.
  • You can't attempt to use a dredge ability if you don't have enough cards in your library.
  • Prices

    Seller Price
    Tcgplayer 3 USD / 2.78 USD
    Cardmarket 0.9 EUR / 1.64 EUR
    Cardkingdom 2.79 USD / 2.49 USD
    Cardsphere 2.67 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with a +1/+1counteron it for each creature card in your graveyard. , Remove a +1/+1counterfrom this creature: Regenerate this creature. Dredge 6 (If you would draw a card, you maymillsix cards instead. If you do, return this card from your graveyard to your hand.)

    Kagha, Shadow Archdruid #279 Legendary Creature — Elf Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 1/4
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • If you play a land or cast a permanent spell from your graveyard using another permission, it won't count as the "once during each of your turns" for Kagha's effect.
  • If you play a land or cast a permanent spell from your graveyard via Kagha, and then have a new Kagha come under your control in the same turn, you may do so again that turn.
  • Once you begin to cast the spell, losing control of Kagha won't affect it. You can finish casting it as normal.
  • You must follow the normal timing rules of the card you play from your graveyard.
  • You must pay all costs when casting a spell this way.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD / 1.3 USD
    Cardmarket 0.14 EUR / 0.32 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever Kagha attacks, it gains deathtouch until end of turn.Milltwo cards. (Put the top two cards of your library into your graveyard.) Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn.

    Meren of Clan Nel Toth #49 Legendary Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • All experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on.
  • Each game pack includes a card labeled “Experience” with the suggestion “Place your experience counters here.” This card isn’t required for play. It’s simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items.
  • Experience counters are the second kind of counters a player can have, joining poison.
  • If Meren of Clan Nel Toth leaves the battlefield at the same time as other creatures you control die, its first ability will trigger for each of those creatures.
  • If a creature card in your graveyard has {X} in its mana cost, X is 0.
  • You can’t choose to put the creature card into your hand if its mana value is less than or equal to the number of experience counters you have as the ability resolves.
  • Prices

    Seller Price
    Tcgplayer 1.55 USD
    Cardmarket 0.7 EUR / 0.69 EUR
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature you control dies, you get an experiencecounter At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.

    Old Stickfingers #227 Legendary Creature — Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The ability that defines the power and toughness of Old Stickfingers functions in all zones, not only while Old Stickfingers is on the battlefield. While Old Stickfingers is in a graveyard, the ability will count Old Stickfingers itself, presumably using a single, withered stickfinger.
  • The triggered ability will resolve before Old Stickfingers does. If Old Stickfingers is countered in response to its own triggered ability, you will still follow all the instructions of the triggered ability, using the chosen value of X.
  • Prices

    Seller Price
    Tcgplayer 0.17 USD
    Cardmarket 0.21 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order. Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard.

    The Gitrog Monster #103 Legendary Creature — Frog Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Frog
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • If multiple land cards are put into your graveyard at once, The Gitrog Monster’s last ability triggers only once. This could happen because an effect put them there from your library at the same time (such as by a mill effect) or because they were destroyed at the same time (such as two land creatures that were dealt lethal combat damage).
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch At the beginning of your upkeep,sacrificeThe Gitrog Monster unless yousacrificea land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card.

    Golgari Grave-Troll Creature — Troll Skeleton Normal - ~$2.32

    Kagha, Shadow Archdruid Legendary Creature — Elf Druid Normal - ~$0.41

    Meren of Clan Nel Toth Legendary Creature — Human Shaman Normal - ~$0.86

    Old Stickfingers Legendary Creature — Horror Normal - ~$0.26

    The Gitrog Monster Legendary Creature — Frog Horror Normal

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