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AI 🤖 Find me cards equivalent to: Kathril, Aspect Warper

Equivalent cards to Kathril, Aspect Warper (Abzan colors: white, black, green) that interact with keywords or abilities include:

  • Odric, Lunarch Marshal (white) — Distributes keywords among creatures.
  • Soulflayer (black) — Gains abilities from exiled creatures.
  • Rayami, First of the Fallen (black/green/blue) — Gains keywords from dying creatures.

These cards share similar keyword-ability synergy with Kathril, Aspect Warper.

Results:

Kathril, Aspect Warper #10 Legendary Creature — Nightmare Insect

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 5
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Insect
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • For each applicable keyword, the appropriate counter may be put on any creature you control, including Kathril. The counters don't need to all be put on the same creature.
  • Once Kathril's ability begins resolving, no player may take other actions until it's done and you've put +1/+1 counters on Kathril.
  • You check once for each keyword. If you have two creature cards with flying in your graveyard, you put just one flying counter on a creature you control, not two.
  • If cards in your graveyard have multiple hexproof abilities (such as hexproof, hexproof from white, and hexproof from black), a counter of each variant kind will be put onto a creature.
  • Prices

    Seller Price
    Tcgplayer 0.49 USD
    Cardkingdom 0.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Kathril enters, put a flyingcounteron any creature you control if a creature card in your graveyard has flying. Repeat this process for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Then put a +1/+1counteron Kathril for eachcounterput on a creature this way.

    Odric, Lunarch Marshal #31 Legendary Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Multiple instances of any of the abilities Odric can grant your creatures are redundant.
  • Odric's ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities. If a creature gains one of the listed abilities before Odric's triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, then creatures you control will gain that ability.
  • The set of creatures affected by Odric's ability and how they are affected is determined as the ability resolves. Creatures you begin to control later in the turn won't gain any abilities or cause creatures to gain new abilities, and the abilities gained won't change even if every creature that normally had the abilities leaves the battlefield.
  • If one of those creatures has one or more variants of the listed keywords (for example, hexproof from white), creatures you control gain those specific variants.
  • Prices

    Seller Price
    Tcgplayer 0.41 USD / 5.59 USD
    Cardmarket 0.15 EUR / 2.78 EUR
    Cardkingdom 0.99 USD / 4.49 USD
    Cardsphere 0.5 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

    Rayami, First of the Fallen #48 Legendary Creature — Vampire

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a nontoken creature that isn't normally a creature (such as a Vehicle) would die, Rayami exiles it with a blood counter on it, although Rayami won't gain any of its abilities.
  • If an exiled creature card has one of the listed keywords only if certain conditions are met, the ability granting that keyword doesn't apply while the card is in exile. Rayami won't gain that ability from that card.
  • If an exiled creature card has one or more variants of the listed keywords (for example, protection from black or hexproof from white), Rayami gains those specific variants.
  • If multiple replacement effects try to change where a dying creature would go, the controller of the creature chooses one to apply. If Rayami's effect doesn't exile the creature, it won't have a blood counter on it, even if another effect exiles it.
  • Nontoken creatures that would die at the same time that Rayami leaves the battlefield are exiled with blood counters.
  • Rayami looks at all exiled creature cards with blood counters, not only those exiled with its ability. It even looks at those exiled by an ability of another player's Rayami, First of the Fallen.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD
    Cardmarket 0.18 EUR / 0.32 EUR
    Cardkingdom 0.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a nontoken creature would die, exile that card with a bloodcounteron it instead. As long as an exiled creature card with a bloodcounteron it has flying, Rayami has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

    Soulflayer #84s Creature — Demon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Delve

    Rules

  • Creature cards that have abilities that grant the listed keyword abilities to themselves won’t count. For example, exiling a Battle Brawler (a creature with “As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike”) with Soulflayer’s delve ability won’t cause Soulflayer to have first strike, even if you control a red or white permanent.
  • You can’t exile more cards from your graveyard than you’d need to pay Soulflayer’s generic mana requirement. In most situations, this means you can’t exile more than four cards, even if you want to exile more to give it extra abilities.
  • If one of those creature cards has one or more variants of the listed keywords (for example, hexproof from white), this creature gains those specific variants.
  • Because delve isn’t an alternative cost, it can be used in conjunction with alternative costs, such as flashback. It can also be used to pay for additional costs that include generic mana.
  • Delve doesn’t change a spell’s mana cost or mana value. For example, Treasure Cruise’s mana value is 8 even if you exiled three cards to cast it.
  • You can exile cards to pay only for generic mana, and you can’t exile more cards than the generic mana requirement of a spell with delve. For example, you can’t exile more than seven cards from your graveyard to cast Treasure Cruise unless an effect has increased its cost.
  • Prices

    Seller Price
    Tcgplayer 2.18 USD
    Cardmarket 0.74 EUR / 1.32 EUR
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Delve (Each card you exile from your graveyard while casting this spell pays for .) If a creature card with flying was exiled with this creature's delve ability, this creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.

    Kathril, Aspect Warper Legendary Creature — Nightmare Insect Normal - ~$3.62

    Odric, Lunarch Marshal Legendary Creature — Human Soldier Normal - ~$3.16

    Rayami, First of the Fallen Legendary Creature — Vampire Normal - ~$2.63

    Soulflayer Creature — Demon Normal - ~$3.48

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