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"Find me cards equivalent to: Keep Safe"

Equivalent cards to Keep Safe (Instant, Blue, counter spell targeting permanent & draw):

  • Mizzium Skin (Blue, Instant, gives hexproof to a permanent & can be overloaded; does not counter but protects in a similar way)
  • Turn Aside (Blue, Instant, counters spell targeting a permanent you control, no draw)
  • Cerulean Wisps (Blue, Instant, untaps & changes color, draws a card; weaker protection)
  • Stubborn Denial (Blue, Instant, counters noncreature spell unless opponent pays 1, not permanent protection; draws no card)
  • Dive Down (Blue, Instant, gives hexproof, no counter or draw)

Closest match is Turn Aside, but none give both counter protection and a card draw like Keep Safe.

Found Cards

6 Results

Cerulean Wisps

Dive Down

Keep Safe

Mizzium Skin

Stubborn Denial

Turn Aside

Cerulean Wisps #31 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An effect that changes a permanent’s colors overwrites all its old colors unless it specifically says “in addition to its other colors.” For example, after Cerulean Wisps resolves, the affected creature will just be blue. It doesn’t matter what colors it used to be (even if, for example, it used to be blue and black).
  • Changing a permanent’s color won’t change its text. If you turn Wilt-Leaf Liege blue, it will still affect green creatures and white creatures.
  • Colorless is not a color.
  • Prices

    Seller Price
    Cardkingdom 2.29 USD / 37.99 USD
    Cardmarket / 12.48 EUR 0.94 EUR
    Manapool / 18.1 USD 0.52 USD
    Tcgplayer / 26.32 USD 1.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature becomes blue until end of turn. Untap that creature. Draw a card.

    Dive Down #53 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 1.14 USD 0.15 USD
    Tcgplayer / 1.26 USD 0.11 USD
    Cardkingdom 0.39 USD / 2.49 USD
    Cardmarket / 1.54 EUR 0.28 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

    Keep Safe #56 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell that can’t be countered is a legal target for Keep Safe. That spell won’t be countered when Keep Safe resolves, but you’ll still draw a card.
  • If the permanent you control targeted by the target spell leaves the battlefield, that spell is no longer a legal target for Keep Safe. On the other hand, if that target permanent becomes an illegal target for the target spell but remains on the battlefield under your control, the target spell is still a legal target for Keep Safe.
  • Keep Safe can target a spell that has multiple targets, as long as at least one of those targets is a permanent you control.
  • Prices

    Seller Price
    Tcgplayer / 0.4 USD 0.18 USD
    Cardmarket / 0.32 EUR 0.15 EUR
    Cardkingdom 1.99 USD
    Manapool 0.15 USD / 0.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell that targets a permanent you control. Draw a card.

    Mizzium Skin #45 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Overload

    Rules

  • Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
  • If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
  • If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.68 USD
    Cardkingdom 0.39 USD / 3.49 USD
    Cardmarket 0.19 EUR / 0.79 EUR
    Tcgplayer 0.22 USD / 0.86 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control gets +0/+1 and gains hexproof until end of turn. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

    Stubborn Denial #56 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve.
  • Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.
  • Prices

    Seller Price
    Tcgplayer / 22.17 USD 3.27 USD
    Cardmarket 3.29 EUR / 17.23 EUR
    Cardkingdom 6.49 USD
    Manapool / 15.35 USD 2.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target noncreature spell unless its controller pays . Ferocious — If you control a creature with power 4 or greater,counterthat spell instead.

    Turn Aside #78 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Turn Aside can target a spell that has multiple targets, as long as at least one of those targets is a permanent you control.
  • Prices

    Seller Price
    Tcgplayer 0.18 USD / 2.54 USD
    Cardmarket / 1.08 EUR 0.23 EUR
    Cardkingdom / 1.49 USD 0.35 USD
    Manapool 0.15 USD / 1.07 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell that targets a permanent you control.