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"Find me cards equivalent to: Kefnet the Mindful"

Cards similar to Kefnet the Mindful in color (blue), type (Legendary Creature — God), and mechanical feel:
1. Thassa, God of the Sea – Legendary Creature — God, Blue, indestructible, becomes creature only with devotion to blue, can make creatures unblockable, scry.
2. Gadwick, the Wizened – Legendary Creature, Blue, draws cards, taps opponent’s creatures, card draw focus.
3. Jin-Gitaxias, Progress Tyrant – Legendary Creature, Blue, card advantage and disruption, not a God but fits blue “big legend” card draw/control.

All love card draw, indestructibility, or “conditional creature” aspects. Kefnet the Mindful is unique for can't attack/block unless you have seven or more cards in hand, but the above are the closest blue legendary creatures with similar vibes.

Found Cards

4 Results

Gadwick, the Wizened

Jin-Gitaxias, Progress Tyrant

Kefnet the Mindful

Thassa, God of the Sea

Gadwick, the Wizened #48s Legendary Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Gadwick's second ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Gadwick's triggered ability won't trigger when you cast it because it's not on the battlefield yet.
  • If Gadwick enters the battlefield without being cast, or if it was cast for a cost other than its mana cost, the value of X for its first ability is 0.
  • Prices

    Seller Price
    Manapool 1.3 USD
    Cardkingdom 1.29 USD
    Cardmarket 0.98 EUR
    Tcgplayer 2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Gadwick enters, draw X cards. Whenever you cast a blue spell, tap target nonland permanent an opponent controls.

    Jin-Gitaxias, Progress Tyrant #307 Legendary Creature — Phyrexian Praetor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Praetor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • A copy is created even if the spell that caused the ability to trigger has been countered by the time that ability resolves. The copy resolves before the original spell.
  • If the spell that's copied had damage divided to targets as it was cast, the division can't be changed, although the targets receiving that damage still can. The same is true of spells that distribute counters to targets as it was cast.
  • If the spell that's copied is modal (that is, it says “Choose one —” or the like), the copy created by Jin-Gitaxias's first ability will have the same mode or modes. You can't choose different ones.
  • Jin-Gitaxias's last ability triggers once each turn, not once each turn per opponent.
  • The copies that Jin-Gitaxias's first ability creates are created on the stack, so they're not “cast.” Abilities that trigger when a player casts a spell won't trigger.
  • You can't choose to pay any additional costs for the copy created by Jin-Gitaxias's first ability. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.
  • Prices

    Seller Price
    Cardmarket / 9.37 EUR 8.31 EUR
    Manapool / 9.16 USD 8.9 USD
    Tcgplayer / 7.87 USD 8.29 USD
    Cardkingdom / 14.99 USD 10.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.) Whenever an opponent casts an artifact, instant, or sorcery spell,counterthat spell. This ability triggers only once each turn.

    Kefnet the Mindful #59s Legendary Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Indestructible

    Rules

  • Once Kefnet has attacked or blocked, it will remain in combat even if the number of cards in your hand becomes six or fewer.
  • While resolving Kefnet's activated ability, you don't choose which land to return to its owner's hand (or whether you'll return one at all) until you see the card you draw.
  • Prices

    Seller Price
    Cardkingdom 7.49 USD
    Tcgplayer 5.53 USD
    Cardmarket 3.96 EUR
    Manapool 4.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, indestructible Kefnet can't attack or block unless you have seven or more cards in hand. : Draw a card, then you may return a land you control to its owner's hand.

    Thassa, God of the Sea #71 Legendary Enchantment Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 5/5
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Indestructible Scry

    Rules

  • Activating Thassa's last ability after the target creature has been blocked won't change or undo the block.
  • Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
  • If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.
  • Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.
  • Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don't count toward your devotion to any color.
  • Scry appears on some spells and abilities with one or more targets. If all of the spell or ability's targets are illegal when it tries to resolve, it won't resolve and none of its effects will happen. You won't scry.
  • When you scry, you may put all the cards you look at back on top of your library, you may put all of those cards on the bottom of your library, or you may put some of those cards on top and the rest of them on the bottom.
  • You choose how to order cards returned to your library after scrying no matter where you put them.
  • You perform the actions stated on a card in sequence. For some spells and abilities, that means you'll scry last. For others, that means you'll scry and then perform other actions.
  • As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.
  • Counters put on a God remain on it while it's not a creature, even if they have no effect.
  • If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
  • If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
  • If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
  • The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.
  • The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.
  • When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.
  • Prices

    Seller Price
    Tcgplayer 21.38 USD
    Cardkingdom 23.99 USD
    Cardmarket 18.9 EUR
    Manapool 21.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. : Target creature you control can't be blocked this turn.