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5 Cards Found

AI 🤖 Find me cards equivalent to: Kellan, the Kid

Equivalent cards to Kellan, the Kid (red/white, adventure, legendary creature) include:
1. Robber of the Rich — Similar haste/aggressive effect (red).
2. Samut, the Tested — Shares red/white color and aggressive, double strike theme.
3. Kari Zev, Skyship Raider — Red/white-adjacent, legendary, aggressive.
4. Minsc, Beloved Ranger — Red/white, creates tokens and supports aggro.

These are similar in playstyle or color identity but note Kellan, the Kid is unique for its adventure and ability set.

Results:

Kari Zev, Skyship Raider #87s Legendary Creature — Human Pirate

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 1/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Pirate
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Menace

    Rules

  • Although Ragavan is attacking, it was never declared as an attacking creature (for the purposes of abilities that trigger whenever a creature attacks, for example).
  • The delayed triggered ability that exiles Ragavan triggers at end of combat even if Kari Zev is no longer on the battlefield.
  • You choose which opponent or opposing planeswalker Ragavan is attacking as you create the token. It doesn't have to be the same player or planeswalker Kari Zev is attacking.
  • Prices

    Seller Price
    Tcgplayer 2.82 USD
    Cardmarket 1.7 EUR
    Cardkingdom 1.29 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike, menace Whenever Kari Zev attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters tapped and attacking. Exile that token at end of combat.

    Kellan, the Kid #294 Legendary Creature — Human Faerie Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Faerie
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Lifelink

    Rules

  • A permanent spell is an artifact, battle, creature, enchantment, or planeswalker spell.
  • If the permanent spell you cast has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If the spell you cast that caused Kellan, the Kid’s last ability to trigger has {X} in its mana cost, X is the value chosen as that spell was cast for the purpose of determining its mana value.
  • If the spell you cast that caused Kellan, the Kid’s last ability to trigger is represented by a split card, the characteristics of the half you didn’t cast are ignored while that spell is on the stack. For example, if you cast the Cease half of Cease // Desist from the Murders at Karlov Manor release, that spell’s mana value is 2 because Cease’s mana cost is {1}{B}{G}.
  • If you cast a spell “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, those must be paid to cast the spell.
  • Putting a land card onto the battlefield with Kellan’s last ability doesn’t count as playing a land. It can put a land card onto the battlefield even if you’ve already played your land for the turn.
  • Prices

    Seller Price
    Tcgplayer 1.59 USD / 3.12 USD
    Cardmarket 1.37 EUR / 2.51 EUR
    Cardkingdom 2.49 USD
    Cardsphere 1.35 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, lifelink Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield.

    Minsc, Beloved Ranger #227s Legendary Creature — Human Ranger

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Ranger
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Boo

    Rules

  • Minsc has asked us (repeatedly) to let you know that Boo is the only miniature giant space hamster in the Realms.
  • The activated ability will overwrite any previous effects that set the creature's power and toughness to specific values. Effects that otherwise modify the target creature's power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters.
  • Prices

    Seller Price
    Tcgplayer 2.53 USD
    Cardmarket 3.84 EUR
    Cardkingdom 2.29 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Minsc enters, create Boo, a legendary 1/1 red Hamster creature token with trample and haste. : Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery.

    Robber of the Rich #138s Creature — Human Archer Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Archer
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Reach

    Rules

  • An effect that instructs you to “cast” a card doesn't allow you to play lands.
  • Casting an exiled card causes it to leave exile. You can't cast it multiple times.
  • If Robber of the Rich leaves the battlefield, the effect allowing you to cast the exiled card if you attacked with a Rogue continues to apply, even during later turns—as long as you attack with a Rogue during those later turns.
  • If a creature is attacking a planeswalker, the controller of the planeswalker is the defending player.
  • If the defending player doesn't have more cards in hand than you immediately after Robber of the Rich attacks, its ability doesn't trigger at all. If that player doesn't have more cards in hand as the ability resolves, the ability does nothing. It doesn't matter if that player has fewer or the same number of cards in hand in between these two times, or if they have fewer or the same number of cards in hand later.
  • If you cast an Adventure with Robber of the Rich, it's you, not the card's owner, who may cast the creature later.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spells and/or permanents you control from Robber of the Rich's effect are exiled.
  • Robber of the Rich's effect doesn't change when you can cast the exiled card. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty.
  • The card Robber of the Rich exiles is exiled face up.
  • You can cast the exiled card if the Rogue that attacked is still in combat, if it's left combat, if it's left the battlefield, or even if combat is over.
  • Prices

    Seller Price
    Tcgplayer 2.59 USD
    Cardmarket 3.18 EUR

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach, haste Whenever this creature attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

    Samut, the Tested #144s Legendary Planeswalker — Samut

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Samut
  • Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Samut's second ability has two targets and one becomes an illegal target, the remaining target is dealt 1 damage, not 2.
  • While resolving Samut's last ability, all of the creatures and planeswalkers put onto the battlefield this way enter at the same time. If any have triggered abilities that trigger on something else entering the battlefield, they'll see each other.
  • You divide the damage as you activate Samut's second ability, not as it resolves. Each target must be assigned at least 1 damage. In other words, as you activate the ability, you choose whether to have it deal 2 damage to a single target, or deal 1 damage to each of two targets.
  • Prices

    Seller Price
    Tcgplayer 1.67 USD
    Cardmarket 2.59 EUR
    Cardkingdom 4.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Up to one target creature gains double strike until end of turn.
    −2 Samut deals 2 damage divided as you choose among one or two targets.
    −7 Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, thenshuffle

    Kari Zev, Skyship Raider Legendary Creature — Human Pirate Normal - ~$1.94

    Kellan, the Kid Legendary Creature — Human Faerie Rogue Normal - ~$2.07

    Minsc, Beloved Ranger Legendary Creature — Human Ranger Normal - ~$2.89

    Robber of the Rich Creature — Human Archer Rogue Normal - ~$2.89

    Samut, the Tested Legendary Planeswalker — Samut Normal - ~$3.08

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