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4 Cards Found

AI 🤖 Find me cards equivalent to: Khârn the Betrayer

Equivalent cards in red with similar chaos and attack triggers include:
1. Zada, Hedron Grinder – Turns single-target spells into havoc.
2. Ogre Battledriver – Grants haste and power on creature entry.
3. Fumiko the Lowblood – Forces opponents to attack each turn, chaos in combat.
4. Akki Battlefield (reverse direction) – Red combat tricks with unusual attack triggers.


Reason:
These cards share red's chaotic or combat-focused mechanics seen in Khârn the Betrayer.

Results:

Fumiko the Lowblood #155 Legendary Creature — Human Samurai

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 3/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Samurai
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Fumiko's ability doesn't force an opponent to pay for effects in order to be able to attack with their creatures (such as Ghostly Prison, for example).
  • Fumiko's ability doesn't force tapped creatures or creatures with summoning sickness to attack.
  • X is variable. The bushido bonus is calculated each time Fumiko's bushido trigger resolves, based on the number of attackers at that time.
  • Prices

    Seller Price
    Tcgplayer 0.51 USD
    Cardmarket 0.4 EUR
    Cardkingdom 1.49 USD
    Cardsphere 0.67 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Fumiko has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.) Creatures your opponents control attack each combat if able.

    Khârn the Betrayer #79 Legendary Creature — Astartes Berserker

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 5/1
    Types:
  • Creature
  • SubTypes:
  • Astartes
  • Berserker
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • An opponent gaining control of it is part of the replacement effect and happens immediately, even if you are in the middle of resolving the spell or ability and it has more instructions to perform after taking damage.
  • In contrast, the Sigil of Corruption ability is a triggered ability, and it won't go onto the stack until after the spell or ability that tried to deal damage finishes resolving.
  • In some cases, a single spell or ability will deal damage to this creature multiple times during its resolution. In that case, a new player gains control of it each time, its ability triggers once each time, and the appropriate players control those triggers. After that spell or ability is done resolving, all of those triggers are put onto the stack in turn order, starting with the active player (or the next player in turn order if the active player isn't involved). Usually, this means that the cards are drawn in a different order than the control-changing effects took place.
  • You lose control of Khârn the Betrayer when it leaves the battlefield or another player gains control of it.
  • Prices

    Seller Price
    Tcgplayer 4.9 USD
    Cardmarket 5.54 EUR / 8 EUR
    Cardkingdom 9.49 USD / 10.99 USD
    Cardsphere 4.9 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Berzerker — Khârn the Betrayer attacks or blocks each combat if able. Sigil of Corruption — When you lose control of Khârn the Betrayer, draw two cards. The Betrayer — If damage would be dealt to Khârn the Betrayer, prevent that damage and an opponent of your choice gains control of it.

    Ogre Battledriver #227 Creature — Ogre Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Ogre
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.28 USD
    Cardmarket 0.22 EUR
    Cardkingdom 0.69 USD
    Cardsphere 0.23 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn. (It can attack and this turn.)

    Zada, Hedron Grinder #162 Legendary Creature — Goblin Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any creature you control that couldn't be targeted by the original spell (due to shroud, protection abilities, targeting restrictions, or any other reason) is just ignored by Zada's ability.
  • If the spell that's copied has an X whose value was determined as it was cast (like Rolling Thunder does), the copies have the same value of X.
  • If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copies will have the same mode. You can't choose a different one.
  • If you cast an instant or sorcery spell that has multiple targets, but it's targeting only Zada with all of them, Zada's ability will trigger. The copies will similarly each be targeting only one of your other creatures. You can't change any of the copy's targets to other creatures.
  • The controller of a copy can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
  • The copies that the ability creates are created on the stack, so they're not cast. Abilities that trigger when a player casts a spell (like Zada's ability itself) won't trigger.
  • You control all the copies. You choose the order the copies are put onto the stack. The original spell will be on the stack beneath those copies and will resolve last.
  • Zada's ability triggers whenever you cast an instant or sorcery spell that targets only Zada and no other object or player.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD / 0.28 USD
    Cardmarket 0.21 EUR / 0.8 EUR
    Cardkingdom 0.49 USD / 0.79 USD
    Cardsphere 0.33 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

    Fumiko the Lowblood Legendary Creature — Human Samurai Normal - ~$2.82

    Khârn the Betrayer Legendary Creature — Astartes Berserker Normal - ~$6.72

    Ogre Battledriver Creature — Ogre Warrior Normal - ~$2.58

    Zada, Hedron Grinder Legendary Creature — Goblin Ally Normal - ~$1.97

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