cache exists in db ManaHive.com - #1 Magic The Gathering Card Search Engine, Probably
BETA

6 Cards Found

AI 🤖 Find me cards equivalent to: Knight Exemplar

Equivalent cards to Knight Exemplar (mono-white, Knight synergies):

  • Kwende, Pride of Femeref (gives double strike to untapped Knights)
  • Accorder Paladin (not a lord, but buffs your team)
  • Valiant Knight (pumps Knights + gives all Knights double strike for 5 mana)
  • Benalish Marshal (anthem for all creatures, not just Knights)
  • History of Benalia (token creator & end-step Knight pump)


Reason: All these are white cards that benefit Knights or provide similar team-wide buffs.

Results:

Accorder Paladin #1 Creature — Human Knight

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 3/1
Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Battle Cry

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.15 USD / 1.05 USD
    Cardmarket 0.26 EUR / 1.11 EUR
    Cardkingdom 0.35 USD / 1.99 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.84 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

    Benalish Marshal #6p Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on a creature until it’s removed as the turn ends, nonlethal damage dealt to a creature you control may become lethal if Benalish Marshal leaves the battlefield during that turn.
  • Prices

    Seller Price
    Tcgplayer 5.84 USD
    Cardmarket 0.41 EUR / 1.68 EUR
    Cardkingdom 10.99 USD / 13.99 USD
    Cardsphere 4.87 USD
    Manapool 6.23 USD / 9.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other creatures you control get +1/+1.

    History of Benalia #DOM-21 Enchantment — Saga

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Saga
  • Languages:
    Layout:
    Saga
    Rank:
    Saltiness:
    Tokens:

    Rules

  • A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won’t trigger again.
  • As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
  • Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
  • If counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters. Removing lore counters won’t cause a previous chapter ability to trigger.
  • If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
  • Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.
  • Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities—in the Dominaria set, this is always three—the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.
  • The final chapter ability of History of Benalia affects only Knights you control at the time it resolves. Creatures you begin to control later in the turn or that become Knights later in the turn won’t get +2/+1.
  • Prices

    Seller Price
    Tcgplayer 8.14 USD
    Cardmarket 2.24 EUR
    Cardkingdom 6.99 USD
    Cardsphere 8.01 USD
    Manapool 5.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (As this Saga enters and after your draw step, add a lorecounterSacrificeafter III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn.

    Knight Exemplar #707 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If an effect would simultaneously destroy Knight Exemplar and another Knight creature you control, only Knight Exemplar is destroyed.
  • If another Knight creature you control is dealt lethal damage, the creature isn't destroyed, but the damage remains marked on it. If, at some point later in that turn, you no longer control Knight Exemplar or it loses its abilities, the other Knight creature will lose indestructible and will be destroyed.
  • If you control two Knight Exemplars, each one causes the other to get +1/+1 and have indestructible.
  • Lethal damage, damage from a source with deathtouch, and effects that say “destroy” won't cause a creature with indestructible to be put into the graveyard. However, a creature with indestructible can be put into the graveyard for a number of reasons. The most likely reasons are if it's sacrificed, if it's legendary and another legendary creature with the same name is controlled by the same player, or if its toughness is 0 or less.
  • Prices

    Seller Price
    Tcgplayer 3.34 USD / 3.17 USD
    Cardmarket 3.46 EUR / 3.22 EUR
    Cardkingdom 4.99 USD / 5.99 USD
    Cardsphere 2.62 USD
    Manapool 3.64 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don'tdestroythem.)

    Kwende, Pride of Femeref #25s Legendary Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A creature with first strike and double strike deals combat damage the same as a creature with double strike. It doesn't deal damage three times or before other creatures with first strike.
  • If a creature loses double strike after first strike damage is dealt, it won't deal normal combat damage.
  • If a creature you control gains first strike after Kwende has entered the battlefield, that creature also gains double strike.
  • Prices

    Seller Price
    Tcgplayer 0.75 USD
    Cardmarket 0.56 EUR
    Cardkingdom 0.49 USD
    Manapool 0.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Double strike Creatures you control with first strike have double strike.

    Valiant Knight #42s Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to a Knight you control may become lethal if Valiant Knight leaves the battlefield during that turn.
  • Multiple instances of double strike on the same creature are redundant.
  • Prices

    Seller Price
    Tcgplayer 1.44 USD
    Cardmarket 1.39 EUR
    Cardkingdom 1.79 USD
    Manapool 1.53 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other Knights you control get +1/+1. : Knights you control gain double strike until end of turn.

    Accorder Paladin Creature — Human Knight Normal - ~$0.68

    Benalish Marshal Creature — Human Knight Normal - ~$6.65

    History of Benalia Enchantment — Saga Saga - ~$6.21

    Knight Exemplar Creature — Human Knight Normal - ~$3.8

    Kwende, Pride of Femeref Legendary Creature — Human Knight Normal - ~$0.58

    Valiant Knight Creature — Human Knight Normal - ~$1.54

    Much Abrew: Five-Color Allies (Standard) Are Allies back in Standard thanks to Avatar? Can we assemble Aang Tron?...
    The Power of Pauper: You Know It's Poison Joe Dyer talks about a spell based combo deck now that High Tide is gone!
    We Play Avatar | Commander Clash S19 E4 The crew checks out some of their favorite new Avatar commanders!
    Single Scoop: Momo is Gathering MTG's Best Fliers Momo is so adorable. Why would Momo ever do such a thing like spawn a T2...