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AI 🤖 Find me cards equivalent to: Kraum, Ludevic's Opus

Equivalent cards to Kraum, Ludevic's Opus (blue/red legendary creatures with haste and/or card draw abilities) include:

  • Niv-Mizzet, Parun (draw triggers, Izzet colors, card draw synergy)
  • Keranos, God of Storms (Izzet, provides card advantage)
  • Leyline Tyrant (Izzet, haste, though not card draw)
  • Adeliz, the Cinder Wind (Izzet, haste, rewards instant/sorcery casting)
  • Niv-Mizzet, the Firemind (draw triggers)


Reason: These Izzet (blue/red) creatures have similar color identity and support aggressive or card draw strategies. None have the exact same triggered ability, but overlap on color and related mechanics.

Results:

Adeliz, the Cinder Wind #190s Legendary Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste

    Rules

  • Adeliz's last ability affects only Wizards you control at the time it resolves, including Adeliz itself. Creatures you begin to control later in the turn or that become Wizards later in the turn won't get +1/+1.
  • Adeliz's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Prices

    Seller Price
    Tcgplayer 0.87 USD
    Cardmarket 0.86 EUR
    Cardkingdom 1.29 USD
    Manapool 0.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.

    Keranos, God of Storms #151 Legendary Enchantment Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 6/5
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Indestructible

    Rules

  • If you reveal a land card this way, Keranos's triggered ability will cause you to draw another card.
  • As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.
  • Counters put on a God remain on it while it's not a creature, even if they have no effect.
  • If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
  • If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
  • If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
  • The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.
  • The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.
  • When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.
  • Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.
  • Prices

    Seller Price
    Tcgplayer 3.31 USD / 9.19 USD
    Cardmarket 2.4 EUR / 14.48 EUR
    Cardsphere 2.85 USD
    Manapool 8.64 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible As long as your devotion to blue and red is less than seven, Keranos isn't a creature. Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.

    Kraum, Ludevic's Opus #523 Legendary Creature — Zombie Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste Partner

    Rules

  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
  • Kraum's ability looks at the entire turn to determine which spell is a player's second spell. It doesn't matter whether Kraum was on the battlefield when the first spell was cast.
  • Kraum's triggered ability can trigger only once each turn for each opponent.
  • Kraum's triggered ability will resolve regardless of whether the first or second spell that a given opponent cast that turn has resolved, was countered, or is still on the stack. Notably, the ability will always resolve before the second spell resolves.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
  • One opponent must cast two spells for Kraum's triggered ability to trigger. Two spells from different opponents won't cause it to trigger.
  • To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
  • You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
  • Prices

    Seller Price
    Tcgplayer 5.69 USD
    Cardmarket 3.02 EUR / 8.53 EUR
    Cardkingdom 7.99 USD
    Manapool / 6.03 USD 6.03 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, haste Whenever an opponent casts their second spell each turn, draw a card. Partner (You can have two commanders if both have partner.)

    Leyline Tyrant #221 Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If a red mana you add has certain restrictions or riders associated with it (for example, if it was produced by Base Camp), they'll apply to that mana no matter when you spend it.
  • Leyline Tyrant's last ability goes on the stack without a target. While that ability is resolving, you may pay any amount of red mana, including from the unspent mana you have. If you do, a second ability triggers and you pick one target to be dealt that much damage. This is different from abilities that say "If you do . . ." in that players may cast spells and activate abilities after mana is paid but before the damage is dealt.
  • Once Leyline Tyrant leaves the battlefield, you have until the end of the current step or phase to spend your unspent red mana before it is lost as normal. There is no penalty associated with this other than the loss of the mana.
  • You can keep unspent red mana indefinitely while Leyline Tyrant is on the battlefield. That means if you add a red mana during one step or phase, you can spend it during a later step or phase, or even a later turn. Other types of mana will continue to be lost as normal as each step and phase ends.
  • Prices

    Seller Price
    Tcgplayer 0.4 USD
    Cardmarket 0.44 EUR
    Cardkingdom 1.49 USD
    Cardsphere 0.37 USD
    Manapool 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying You don't lose unspent red mana as steps and phases end. When this creature dies, you may pay any amount of . When you do, it deals that much damage to any target.

    Niv-Mizzet, Parun #376 Legendary Creature — Dragon Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If a spell or ability causes you to put cards into your hand without specifically using the word "draw," Niv-Mizzet's first triggered ability won't trigger.
  • If an effect instructs you to draw multiple cards, Niv-Mizzet's first triggered ability triggers that many times. You choose targets for those abilities after you've drawn all of the cards.
  • Niv-Mizzet's second triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. This causes its first triggered ability to trigger, and that also resolves before the spell.
  • Players can cast spells and activate abilities after Niv-Mizzet's second triggered ability resolves but before the spell that caused it to trigger does. Notably, the card you draw may be able to counter that spell.
  • Prices

    Seller Price
    Tcgplayer 4.35 USD / 5.78 USD
    Cardmarket 2.14 EUR / 3.58 EUR
    Cardkingdom 5.49 USD / 6.99 USD
    Cardsphere 3.4 USD
    Manapool 4.11 USD / 6.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.

    Niv-Mizzet, the Firemind #2 Legendary Creature — Dragon Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If a spell or ability causes you to draw multiple cards, Niv-Mizzet's ability triggers that many times.
  • If dealing 1 damage to a permanent or player causes you to draw a card, perhaps because Niv-Mizzet is enchanted by Curiosity, you'll continue this loop until the loop is interrupted, perhaps by a player losing the game.
  • Prices

    Seller Price
    Tcgplayer 115.22 USD
    Cardmarket 46.43 EUR
    Manapool 135.24 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. : Draw a card.

    Adeliz, the Cinder Wind Legendary Creature — Human Wizard Normal - ~$0.92

    Keranos, God of Storms Legendary Enchantment Creature — God Normal - ~$6.81

    Kraum, Ludevic's Opus Legendary Creature — Zombie Horror Normal - ~$6.22

    Leyline Tyrant Creature — Dragon Normal - ~$0.59

    Niv-Mizzet, Parun Legendary Creature — Dragon Wizard Normal - ~$4.67

    Niv-Mizzet, the Firemind Legendary Creature — Dragon Wizard Normal - ~$98.96

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