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"Find me cards equivalent to: Kumena's Awakening"

Kumena's Awakening is a blue enchantment with a draw engine and potential advantage with Ascend. Similar blue enchantments:
1. Howling Mine – Each player draws an extra card.
2. Dictate of Kruphix – Each player draws an extra card on each turn.
3. Omen of the Sea – Scry 2, then draw a card; has flash but no repeat draw.
4. Rhystic Study – Draw when opponents cast spells unless they pay (not symmetrical, better with lots of spells cast).
5. Teferi's Ageless Insight – Doubles your card draw (synergy in draw decks).

All are blue enchantments with draw-related effects. None have Ascend, which is unique to Kumena's Awakening.

Found Cards

6 Results

Dictate of Kruphix

Howling Mine

Kumena's Awakening

Omen of the Sea

Rhystic Study

Teferi's Ageless Insight

Dictate of Kruphix #37 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 8.49 USD
    Cardmarket 3.6 EUR
    Manapool 6.78 USD
    Tcgplayer 9.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) At the beginning of each player's draw step, that player draws an additional card.

    Howling Mine #7046 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Howling Mine leaves the battlefield before it resolves, then the last known tap or untap state of the card is used for resolution.
  • It does not trigger at all if this is tapped at the start of the draw step, and it checks this again on resolution.
  • The additional draw is separate from any other draw during your draw step. It happens when the triggered ability resolves.
  • The triggered ability is put onto the stack after you have already drawn your card for the turn.
  • Prices

    Seller Price
    Manapool 13.54 USD
    Cardkingdom 15.99 USD / 20.99 USD
    Cardmarket 9.16 EUR / 10.53 EUR
    Tcgplayer 10.75 USD / 13.13 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.

    Kumena's Awakening #42s Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Ascend

    Rules

  • A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents.
  • Ascend on a permanent isn’t a triggered ability and doesn’t use the stack. Players can respond to a spell that will give you your tenth permanent, but they can’t respond to getting the city’s blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can’t respond before you get the city’s blessing.
  • If you cast a spell with ascend, you don’t get the city’s blessing until it resolves. Players may respond to that spell by trying to change whether you get the city’s blessing.
  • If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won’t have the city’s blessing and the spell will affect creatures you control.
  • If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the “Legend Rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield.
  • Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect.
  • Some cards have triggered abilities that check if you have the city’s blessing, but don’t use an intervening “if” clause. These abilities trigger regardless of whether you have the city’s blessing and check whether you do only as they resolve.
  • Prices

    Seller Price
    Cardkingdom 1.49 USD
    Cardmarket 1.01 EUR
    Manapool 0.63 USD
    Tcgplayer 0.73 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.

    Omen of the Sea #58 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Scry

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.25 USD / 0.51 USD
    Manapool 0.15 USD / 0.41 USD
    Cardkingdom 0.35 USD / 0.99 USD
    Cardmarket 0.13 EUR / 0.84 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) When this enchantment enters, scry 2, then draw a card. ,Sacrificethis enchantment: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

    Rhystic Study #A31 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Rhystic Study's triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. The player gets the option to pay when this triggered ability resolves.
  • You don't have to decide whether or not to draw a card until after the player decides whether or not to pay.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent casts a spell, you may draw a card unless that player pays .

    Teferi's Ageless Insight #1721 Legendary Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because Teferi's Ageless Insight is legendary, it's unlikely that one player will control two. However, if that happens, each card that player would draw after the first will result in four cards being drawn. If they control three, they draw eight cards, and so on.
  • If a spell or ability causes you to put a card into your hand without specifically using the word "draw," it's not a card drawn.
  • If two or more replacement effects would apply to a card-drawing event, the player drawing the card chooses the order in which to apply them.
  • Prices

    Seller Price
    Cardkingdom / 18.99 USD 11.99 USD
    Cardmarket 7.52 EUR / 8.5 EUR
    Manapool / 15.09 USD 16.45 USD
    Tcgplayer / 13.53 USD 11.89 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.