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"Find me cards equivalent to: Kumena's Speaker"

Equivalent cards to Kumena's Speaker (Green/Blue creature, 1/1 for G, with tribal synergy):

  • Gnarlwood Dryad (G, 1/1 with deathtouch, gets stronger with delirium)
  • Loam Lion (W, 1/1, gets +1/+2 if you control a Forest)
  • Pelt Collector (G, 1/1, grows as you play bigger creatures)

None are exact, but they offer cheap, efficient creatures that can get bigger under certain conditions. Kumena's Speaker is uniquely strong for Merfolk decks.

Found Cards

4 Results

Gnarlwood Dryad

Kumena's Speaker

Loam Lion

Pelt Collector

Gnarlwood Dryad #196 Creature — Dryad Horror

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Dryad
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch Delirium — This creature gets +2/+2 as long as there are four or more card types among cards in your graveyard.

    Kumena's Speaker #196 Creature — Merfolk Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on a creature until it’s removed as the turn ends, the damage Kumena’s Speaker takes during combat may become lethal if you no longer control a Merfolk or Island later in the turn.
  • Kumena’s Speaker gets only +1/+1 from its ability, no matter how many Merfolk and Islands you control.
  • Most nonbasic lands that produce blue mana aren’t Islands. For example, Glacial Fortress isn’t an Island. Some nonbasic lands (such as Irrigated Farmland from the Amonkhet set) do have basic land types printed on the type line and may be Islands.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.36 USD
    Cardmarket 0.09 EUR / 0.44 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.4 USD 0.09 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature gets +1/+1 as long as you control another Merfolk or an Island.

    Loam Lion #5 Creature — Cat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Cat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Loam Lion either gets +1/+2 or it doesn’t. It doesn’t get the bonus for each Forest you control.
  • Prices

    Seller Price
    Manapool 0.26 USD
    Cardmarket 0.2 EUR
    Cardkingdom 0.39 USD
    Tcgplayer 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature gets +1/+2 as long as you control a Forest.

    Pelt Collector #141p Creature — Elf Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As Pelt Collector’s first ability resolves, if the entering creature’s power is no longer greater than Pelt Collector’s power, or if Pelt Collector’s power has been raised to greater than or equal to the power of the creature that died, Pelt Collector doesn’t get a +1/+1 counter. Notably, this means that if Pelt Collector is still a 1/1 creature and two 2/2 creatures die, it only gets one +1/+1 counter as the first triggered ability resolves, and it will be too big to get a counter as the second triggered ability resolves.
  • If Pelt Collector is dealt lethal damage at the same time as a larger creature you control, they’re destroyed at the same time. Pelt Collector won’t get an additional +1/+1 from its ability in time to save it.
  • If Pelt Collector’s power becomes less than 0, a creature with 0 power (or with power less than 0 but still greater than Pelt Collector’s power) entering the battlefield or dying will cause its first ability to trigger.
  • If a creature with power less than or equal to Pelt Collector’s power enters the battlefield or dies, Pelt Collector’s first ability doesn’t trigger at all. You can’t try to raise that creature’s power or lower Pelt Collector’s to get a counter.
  • If the entering creature leaves the battlefield while Pelt Collector’s triggered ability is on the stack, use its power as it last existed on the battlefield to determine whether Pelt Collector gets a +1/+1 counter.
  • To determine if Pelt Collector’s first ability triggers when a creature dies, use its power as it last existed on the battlefield.
  • To determine if Pelt Collector’s first ability triggers when a creature enters the battlefield, use the creature’s power after applying any static abilities (such as that of Trostani Discordant) that modify its power.
  • Prices

    Seller Price
    Cardkingdom 1.99 USD / 3.99 USD
    Tcgplayer 1.28 USD / 1 USD
    Manapool 1.25 USD / 2.34 USD
    Cardmarket 0.9 EUR / 0.9 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature you control enters or dies, if that creature's power is greater than this creature's, put a +1/+1counteron this creature. As long as this creature has three or more +1/+1 counters on it, it has trample.