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AI 🤖 Find me cards equivalent to: Lancers en-Kor

Cards equivalent to Lancers en-Kor (White, redirect damage):
1. Nomads en-Kor — Same cost, can redirect damage.
2. Shaman en-Kor — More flexible, redirects to any creature.
3. Spirit en-Kor — Redirects 1 damage per activation, similar ability.


Reason: All are white creatures with the en-Kor damage redirection ability.

Results:

Lancers en-Kor #8 Creature — Kor Soldier

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 5
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Kor
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • It can redirect damage to itself.
  • It is possible to redirect more damage to a creature than that creature’s toughness.
  • The ability of this card does not do anything to stop Trample damage from being assigned to the defending player.
  • You can use this ability as much as you want prior to damage being dealt.
  • When you redirect combat damage it is still combat damage.
  • Prices

    Seller Price
    Tcgplayer 0.17 USD
    Cardmarket 0.18 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample : The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.

    Nomads en-Kor #20 Creature — Kor Nomad Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Nomad
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It can redirect damage to itself.
  • It is possible to redirect more damage to a creature than that creature's toughness.
  • The ability of this card does not do anything to stop Trample damage from being assigned to the defending player.
  • You can use this ability as much as you want prior to damage being dealt.
  • When you redirect combat damage it is still combat damage.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.

    Shaman en-Kor #27 Creature — Kor Cleric Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Cleric
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It can redirect damage to itself.
  • It is possible to redirect more damage to a creature than that creature’s toughness.
  • The ability of this card does not do anything to stop Trample damage from being assigned to the defending player.
  • You can use this ability as much as you want prior to damage being dealt.
  • When you redirect combat damage it is still combat damage.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead. : The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to this creature instead.

    Spirit en-Kor #34 Creature — Kor Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • It can redirect damage to itself.
  • It is possible to redirect more damage to a creature than that creature’s toughness.
  • The ability of this card does not do anything to stop Trample damage from being assigned to the defending player.
  • You can use this ability as much as you want prior to damage being dealt.
  • When you redirect combat damage it is still combat damage.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying : The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.

    Lancers en-Kor Creature — Kor Soldier Normal - ~$0.22

    Nomads en-Kor Creature — Kor Nomad Soldier Normal

    Shaman en-Kor Creature — Kor Cleric Shaman Normal

    Spirit en-Kor Creature — Kor Spirit Normal

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