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"Find me cards equivalent to: Last Laugh"

Cards equivalent to Last Laugh (Mono-Black Enchantments, similar effect):
1. Pestilence – Deals damage to each creature and each player, and sacrifices itself if no creatures are on the battlefield.
2. Endless Whispers – Mono-Black enchantment that interacts with creatures dying, though with a different effect.
3. Withering Wisps – Another damage-to-all, ends if no creatures on the battlefield.


Reason: Few mono-black enchantments have the exact dies, deals 1 to all effect, but Pestilence is the closest in function and color.

Found Cards

4 Results

Endless Whispers

Last Laugh

Pestilence

Withering Wisps

Endless Whispers #49 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The creatures have the triggered ability, so each creature’s controller chooses one of their opponents to target.
  • Prices

    Seller Price
    Cardkingdom 6.49 USD / 17.99 USD
    Tcgplayer 5.51 USD / 19.53 USD
    Manapool 4.94 USD
    Cardmarket 1.53 EUR / 6.7 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."

    Last Laugh #68 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 15.49 USD 1.54 USD
    Cardmarket 1.1 EUR / 9.28 EUR
    Cardkingdom 1.79 USD / 22.99 USD
    Tcgplayer / 19.98 USD 2.45 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a permanent other than this enchantment is put into a graveyard from the battlefield, this enchantment deals 1 damage to each creature and each player. When no creatures are on the battlefield,sacrificethis enchantment.

    Pestilence #122 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each activation is considered a new damage effect. An activation can only be 1 point of damage.
  • It will stay on the battlefield if there is a creature that is put into the graveyard during the end step. This is because this ability will not trigger at all if there is at least one creature on the battlefield as the end step begins.
  • Note that "until end of turn" effects wear off after "at the beginning of the end step" triggered abilities, so an artifact that animates until end of turn can keep this on the battlefield.
  • Prices

    Seller Price
    Cardmarket 381.05 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of the end step, if no creatures are on the battlefield,sacrificethis enchantment. : This enchantment deals 1 damage to each creature and each player.

    Withering Wisps #114 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If all creatures leave the battlefield during a turn's End step (after any "at the beginning of the end step" triggers would have triggered that turn), Withering Wisps will remain on the battlefield because the trigger condition has already passed.
  • The number of snow Swamps you control and the number of times Withering Wisps's ability has been activated so far that turn are checked each time you attempt to activate the ability.
  • Withering Wisps's triggered ability has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless there are no creatures on the battlefield when a turn's end step begins, and (2) the ability will do nothing if there are any creatures on the battlefield by the time the ability resolves.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of the end step, if no creatures are on the battlefield,sacrificethis enchantment. : This enchantment deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.