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"Find me cards equivalent to: Lasting Fayth"

Similar cards to Lasting Fayth (C, or colorless, Sorcery — Adventure):
1. Roaming Throne (Creates a token, cares about lands, colorless)
2. Endless One (Creates scalable colorless creatures)
3. Ugin's Conjurant (Scalable colorless creature)
4. Karn's Bastion (Interacts with counters, mana ability, colorless)
5. Hangarback Walker (Scalable colorless creature, counts for artifacts or lands in artifact decks)


Reason: There are no other colorless Adventure spells, but all listed cards are colorless, can create or scale tokens/creatures, and have synergy with +1/+1 counters or land count. Lasting Fayth included for comparison.

Found Cards

5 Results

Endless One

Hangarback Walker

Karn's Bastion

Roaming Throne

Ugin's Conjurant

Endless One #8s Creature — Eldrazi

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 0
Power/Toughness: 0/0
Types:
  • Creature
  • SubTypes:
  • Eldrazi
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 3.94 USD
    Cardkingdom 4.99 USD
    Tcgplayer 10.88 USD
    Cardmarket 2.87 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with X +1/+1 counters on it.

    Hangarback Walker #348 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: 0/0
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If enough -1/-1 counters are put on Hangarback Walker at the same time to make its toughness 0 or less, the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many Thopter tokens you get. For example, if there are three +1/+1 counters on Hangarback Walker and it gets four -1/-1 counters, you'll get three Thopter tokens. That's because Hangarback Walker's triggered ability checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point.
  • The value of each X in Hangarback Walker's mana cost must be equal. For example, if X is 2, you'll pay {4} to cast Hangarback Walker and it will enter the battlefield with two +1/+1 counters on it.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.59 USD
    Tcgplayer 0.33 USD
    Cardmarket 0.29 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with X +1/+1 counters on it. When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1counteron this creature. , : Put a +1/+1counteron this creature.

    Karn's Bastion #163 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Proliferate

    Rules

  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • Prices

    Seller Price
    Cardmarket 3.2 EUR
    Cardkingdom 4.49 USD
    Manapool 2.77 USD
    Tcgplayer 2.96 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Proliferate. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there.)

    Roaming Throne #99 Artifact Creature — Golem

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Golem
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Ward

    Rules

  • If you control two Roaming Thrones with the same chosen creature type, triggered abilities of other creatures you control of the chosen type trigger three times. Three such Roaming Thrones result in four triggered abilities, and so on.
  • Roaming Throne's last ability doesn't copy the triggered ability; it just causes the ability to trigger an additional time. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to put counters on a permanent, are also made individually.
  • Prices

    Seller Price
    Cardmarket / 49.1 EUR 36.67 EUR
    Manapool 50.02 USD / 75.02 USD
    Tcgplayer 49.45 USD / 72.96 USD
    Cardkingdom / 94.99 USD 57.99 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ward As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.

    Ugin's Conjurant #3 Creature — Spirit Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Ugin’s Conjurant would be dealt more damage than it has counters, you remove all of the +1/+1 counters it has on it and prevent all of that damage. If another effect is raising its toughness, it will survive until the next time it’s dealt lethal damage.
  • To cast Ugin’s Conjurant, first choose the value for X you’d like, then apply any cost increases, then any cost reductions. The number of counters it enters with may be different than the amount of mana you pay if an effect (such as that of Ugin, the Ineffable) causes that you pay an amount of mana other than {X}.
  • Prices

    Seller Price
    Cardkingdom / 1.49 USD 0.35 USD
    Tcgplayer / 0.61 USD 0.16 USD
    Cardmarket 0.18 EUR / 0.4 EUR
    Manapool / 0.63 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with X +1/+1 counters on it. If damage would be dealt to this creature while it has a +1/+1counteron it, prevent that damage and remove that many +1/+1 counters from this creature.