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"Find me cards equivalent to: Laughing Jasper Flint"

Equivalent cards (same colors, similar mechanics, legendary creature, B/R):
1. Gonti, Lord of Luxury — Exiles opponent cards for you to cast (only black).
2. Grenzo, Havoc Raiser — Exile cards from opponents’ libraries and lets you cast them (red).
3. Tasha, the Witch Queen — Steals spells from opponents’ libraries and casts them (blue/black, but mostly black mechanic).
4. Ashiok, Nightmare Muse (not a creature, but similar exile/cast ability; U/B).


Reason: There are very few Rakdos (B/R) commanders that let you exile/cast from opponents’ libraries; Grenzo, Havoc Raiser and Gonti, Lord of Luxury are closest, though not exactly the same as Laughing Jasper Flint.

Found Cards

5 Results

Ashiok, Nightmare Muse

Gonti, Lord of Luxury

Grenzo, Havoc Raiser

Laughing Jasper Flint

Tasha, the Witch Queen

Ashiok, Nightmare Muse #208 Legendary Planeswalker — Ashiok

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 5
Power/Toughness: /
Types:
  • Planeswalker
  • SubTypes:
  • Ashiok
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Any effect that exiles a card exiles it face up unless that effect specifies otherwise.
  • If Ashiok's second ability returns a token to its owner's hand, that player can't exile that token from their hand. They must exile a card from their hand if possible.
  • If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, such as that of Thrill of Possibility, those must be paid to cast the card.
  • If you wish to cast any exiled cards, you do so as part of the resolution of Ashiok's last ability. You can't wait to cast them later. Timing permissions based on a card's type are ignored.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spells and/or permanents you control from Ashiok's last ability are exiled.
  • The card exiled while resolving Ashiok's second ability may be the one that was returned to its owner's hand.
  • You may cast any face-up cards your opponents own from exile while resolving Ashiok's last ability, not just those exiled by Ashiok's second ability or by Ashiok's Nightmare tokens.
  • Prices

    Seller Price
    Cardkingdom / 6.99 USD 4.99 USD
    Manapool 2.93 USD / 3.85 USD
    Cardmarket 2.22 EUR / 3.11 EUR
    Tcgplayer 3.58 USD / 2.84 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Create a 2/3 blue and black Nightmare creature token with "Whenever this token attacks or blocks, each opponent exiles the top two cards of their library."
    −3 Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.
    −7 You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.

    Gonti, Lord of Luxury #1566 Legendary Creature — Aetherborn Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Aetherborn
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • An effect that instructs you to "cast" a card doesn't allow you to play lands.
  • Casting the card causes it to leave exile. You can't cast it multiple times.
  • Gonti doesn't change when you can cast the exiled card. For example, if you exile a creature card without flash, you can cast it only during your main phase when the stack is empty.
  • If you leave the game, the card remains exiled face down indefinitely. No player may look at it.
  • You may look at and cast that card (and spend mana as though it were mana of any type to do so) even if Gonti leaves the battlefield. If another player gains control of Gonti, that player can't look at or cast the card, and you still can.
  • You pay the costs for the exiled card if you cast it. You may pay alternative costs such as emerge rather than the card's mana cost.
  • The six types of mana are white, blue, black, red, green, and colorless. Snow mana is not a type of mana. Gonti, Lord of Luxury won't let you pay a snow cost using mana produced by a nonsnow source.
  • Prices

    Seller Price
    Tcgplayer 6.71 USD
    Manapool 5.84 USD
    Cardkingdom 3.99 USD
    Cardmarket / 3.58 EUR 3 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch When Gonti enters, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

    Grenzo, Havoc Raiser #1621 Legendary Creature — Goblin Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Goad

    Rules

  • Casting the exiled card follows the normal rules for casting that card. You must pay its costs, and you must follow all applicable timing rules. For example, if you exile a creature card this way, you must wait until your main phase to cast it.
  • If you don't cast the card, it will remain in exile.
  • If you exile a land card this way, you can't play it.
  • The card exiled by the second mode is exiled face up.
  • Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
  • Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
  • If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
  • If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
  • If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.
  • Prices

    Seller Price
    Cardkingdom 5.99 USD
    Manapool 6.24 USD / 5.73 USD
    Cardmarket / 5.18 EUR 3.76 EUR
    Tcgplayer 5.97 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

    Laughing Jasper Flint #44 Legendary Creature — Lizard Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Lizard
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn’t matter if it has more than one of those creature types; as long as it has at least one, it’s an outlaw.
  • If an ability refers to an outlaw or whether a player controls an outlaw, it’s referring only to permanents with one or more of the creature types specified above. Notably, it’s not referring to any spell or card not on the battlefield. However, other abilities may refer to an “outlaw spell” or “outlaw card” in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types.
  • Laughing Jasper Flint’s first ability applies to creatures you control but don’t own as they enter the battlefield. For example, if you control Laughing Jasper Flint and Vial Smasher, Gleeful Grenadier, having a creature an opponent owns that normally isn’t an outlaw enter the battlefield under your control will cause Vial Smasher’s ability to trigger.
  • Outlaw is not a creature type. If an effect asks you to choose a creature type, you can’t choose outlaw.
  • The value of X is determined as Laughing Jasper Flint’s last ability resolves.
  • You pay all costs and follow all normal timing rules for cards played from exile with Laughing Jasper Flint’s last ability. For example, if you exile a creature card this way, you must wait until your main phase to cast it.
  • Prices

    Seller Price
    Tcgplayer / 4.18 USD 0.84 USD
    Cardkingdom / 13.99 USD 1.49 USD
    Manapool / 4.99 USD 0.98 USD
    Cardmarket / 4.28 EUR 0.69 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control but don't own are Mercenaries in addition to their other types. At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells.

    Tasha, the Witch Queen #294s Legendary Planeswalker — Tasha

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Tasha
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • You may cast a spell from among the exiled cards only as Tasha's last loyalty ability resolves. You may not wait and cast a spell from among them at a later time.
  • Prices

    Seller Price
    Tcgplayer 14.3 USD
    Cardkingdom 16.99 USD
    Cardmarket / 9.3 EUR 9.19 EUR
    Manapool 14.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a spell you don't own, create a 3/3 black Demon creature token.
    +1 Draw a card. For each opponent, exile up to one target instant or sorcery card from that player's graveyard and put a pagecounteron it.
    −3 You may cast a spell from among cards in exile with page counters on them without paying its mana cost. Tasha, the Witch Queen can be your commander.