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"Find me cards equivalent to: Lazotep Sliver"

Equivalent cards to Lazotep Sliver with similar color (black, 'B') and that interact with Slivers or mass creature themes are:
1. Necrotic Sliver

  • Color: B
  • Ability: All Slivers gain 3, Sacrifice this permanent: Destroy target permanent.

  • Reason: Shares Sliver and black identity, gives ability to all Slivers.
    2. Sedge Sliver
  • Color: B
  • Ability: All Slivers get +1/+1 as long as you control a Swamp, and can regenerate.

  • Reason: Buffs all Slivers, interacts with black mana.
    3. Dregscape Sliver
  • Color: B
  • Ability: All Slivers have unearthed (can return from graveyard for one turn).

  • Reason: Black Sliver, interacts with graveyard, supports mass return similar to amass effect.
    4. Plague Sliver
  • Color: B
  • Ability: It's a 5/5 Sliver that damages you but not relevant to all Slivers.

  • Reason: Black Sliver, aggression-themed.

None are exact equivalents in terms of amass ability since that's unique to Lazotep Sliver. The closest for amass-like effects but not specifically Slivers would be cards like Dark Salvation (amass Zombies in black), but not with Sliver synergy.

Summary: Closest functional equivalents among black Slivers are Necrotic Sliver, Sedge Sliver, and Dregscape Sliver.

Found Cards

6 Results

Dark Salvation

Dregscape Sliver

Lazotep Sliver

Necrotic Sliver

Plague Sliver

Sedge Sliver

Dark Salvation #87s Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If the targeted creature becomes an illegal target, the targeted player will still get Zombie tokens.
  • You choose up to one target creature total, not a separate target for each Zombie that player controls.
  • You may cast Dark Salvation with X as 0 just to have a creature get -1/-1 for each Zombie a player controls, and you may cast it without targeting any creature just to have a player get Zombie tokens. If you really just want to cast a spell, you can even cast it with X as 0 without a target creature and have neither effect do anything.
  • Prices

    Seller Price
    Cardkingdom 6.49 USD
    Tcgplayer 3.1 USD
    Manapool 3.38 USD
    Cardmarket / 2 EUR 2.37 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.

    Dregscape Sliver #319 Creature — Sliver

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Sliver
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Unearth

    Rules

  • Activating a creature card’s unearth ability isn’t the same as casting the creature spell. The unearth ability is put on the stack, but the creature card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Cancel) will not.
  • Dregscape Sliver grants the unearth ability to other Sliver cards only while it’s on the battlefield.
  • If a creature returned to the battlefield by the unearth ability would leave it for any reason, it’s exiled instead—unless the spell or ability that’s causing the creature to leave the battlefield is actually trying to exile it. In that case, the spell or ability succeeds at exiling the creature. If the spell or ability later returns the creature card to the battlefield (as Astral Drift might, for example), the creature card will return as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each Sliver creature card in your graveyard has unearth . Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

    Lazotep Sliver #764 Creature — Zombie Sliver

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Sliver
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Amass

    Rules

  • Afflict causes the defending player to lose life; it's not damage or combat damage.
  • Afflict resolves before combat damage is dealt. If this loss of life brings a player to 0 life or less, that player loses the game immediately. A blocking creature with lifelink won't deal combat damage in time to save that player.
  • If a creature has multiple instances of afflict, each triggers separately.
  • If a creature is attacking a planeswalker, that planeswalker's controller is the defending player. If a creature is attacking a battle, that battle's protector is the defending player.
  • If multiple creatures block a creature with afflict, afflict triggers only once.
  • If you don't control an Army, the Sliver Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
  • In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Slivers, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Sliver, it becomes a Sliver in addition to its other types.
  • To amass Slivers 2, if you don't control an Army creature, create a 0/0 black Sliver Army creature token. Then you choose an Army creature you control and put 2 +1/+1 counters on it. If that Army isn't already a Sliver, it becomes a Sliver in addition to its other types.
  • Prices

    Seller Price
    Cardmarket 6.3 EUR / 7.51 EUR
    Tcgplayer / 9.09 USD 6.73 USD
    Cardkingdom / 13.99 USD 10.99 USD
    Manapool / 8.56 USD 7.06 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.) Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.)

    Necrotic Sliver #666 Creature — Sliver

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Sliver
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn't provide any additional benefit.
  • If the creature type of a Sliver changes so it's no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
  • Prices

    Seller Price
    Cardmarket 7.53 EUR
    Tcgplayer 13.61 USD
    Manapool 11.46 USD
    Cardkingdom 11.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All Slivers have ",Sacrificethis permanent:Destroytarget permanent."

    Plague Sliver #633 Creature — Sliver

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Sliver
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each Sliver deals damage to its controller (not to Plague Sliver’s controller).
  • Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn’t provide any additional benefit.
  • If the creature type of a Sliver changes so it’s no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
  • Prices

    Seller Price
    Cardmarket 0.52 EUR
    Cardkingdom 0.69 USD
    Tcgplayer 1.29 USD
    Manapool 0.82 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you."

    Sedge Sliver #187 Creature — Sliver

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Sliver
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn't provide any additional benefit.
  • If the creature type of a Sliver changes so it's no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Sliver may become lethal if Sedge Sliver leaves the battlefield during that turn.
  • Prices

    Seller Price
    Tcgplayer / 1.45 USD 1.38 USD
    Cardkingdom / 2.49 USD 0.69 USD
    Cardmarket / 1.34 EUR 0.54 EUR
    Manapool 0.81 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have ": Regenerate this permanent." (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)