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"Find me cards equivalent to: Leori, Sparktouched Hunter"

Equivalent cards to Leori, Sparktouched Hunter in Jeskai colors (R, U, W) with similar planeswalker or ability-copy effects:
1. Narset, Enlightened Exile — Also Jeskai, legendary creature, and interacts with non-creature spells.
2. Riku of Two Reflections — Izzet and green (not exactly Jeskai), copies spell and creature abilities.
3. Aminatou, the Fateshifter — Esper, but interacts with abilities and planeswalkers.
4. Chainer, Nightmare Adept — Rakdos, but cares about copying abilities (not Jeskai though).

Closest direct equivalents in Jeskai are rare. Leori, Sparktouched Hunter is quite unique for copying planeswalker abilities in Jeskai. Narset, Enlightened Exile is the closest for legendary creatures that interact with noncreature spells.

Found Cards

5 Results

Aminatou, the Fateshifter

Chainer, Nightmare Adept

Leori, Sparktouched Hunter

Narset, Enlightened Exile

Riku of Two Reflections

Aminatou, the Fateshifter #37 Legendary Planeswalker — Aminatou

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: /
Types:
  • Planeswalker
  • SubTypes:
  • Aminatou
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Aminatou's second ability can target any permanent you own, including those another player controls.
  • As Aminatou's third ability resolves, you choose a direction, then each player takes control of their new permanents at the same time.
  • If a token is exiled this way, it will cease to exist and won't return to the battlefield.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. The effect of Aminatou's third ability stops applying to all permanents that player controlled and control of them reverts to their previous controller.
  • In a two-player game, each player gains control of each permanent the other controls (aside from Aminatou) no matter which direction you choose.
  • Once the exiled permanent returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
  • The effect of Aminatou's third ability lasts indefinitely. It continues to apply after Aminatou (or her controller) leaves the game.
  • You draw a card and put one back all while Aminatou's first ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Tcgplayer 2.11 USD
    Cardmarket 0.31 EUR
    Manapool 0.89 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Draw a card, then put a card from your hand on top of your library.
    −1 Exile another target permanent you own, then return it to the battlefield under your control.
    −6 Choose left or right. Each player gains control of all nonland permanents other than Aminatou controlled by the next player in the chosen direction. Aminatou, the Fateshifter can be your commander.

    Chainer, Nightmare Adept #289 Legendary Creature — Human Minion

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Minion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Chainer's first ability doesn't change when you can cast the creature card. You can normally only cast it during your turn while the stack is empty, but if the creature card has flash, you can cast it at other times.
  • Chainer's last ability triggers if Chainer enters the battlefield without being cast from your hand.
  • Chainer's last ability triggers if the entering creature was cast from a zone other than your hand, or if it wasn't cast at all and is entering the battlefield from anywhere (including from your hand).
  • If you somehow activate Chainer's first ability more than once during a turn (perhaps because Chainer left the battlefield and returned), you can cast a creature card for each ability's permission. Similarly, if another effect allows you to cast a creature card from your graveyard, you may use that permission and later use Chainer's permission to cast another creature card.
  • You don't choose a creature card to cast while activating or resolving Chainer's first ability. The ability creates a permission for you to cast a creature card from your graveyard later in the turn.
  • Prices

    Seller Price
    Tcgplayer 0.71 USD 1.26 USD 1.31 USD
    Manapool 1.3 USD 0.72 USD 1.3 USD
    Cardmarket 0.48 EUR / 0.91 EUR
    Cardkingdom 3.99 USD 1.49 USD 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn. Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.

    Leori, Sparktouched Hunter #774 Legendary Creature — Elemental Cat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Cat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Vigilance

    Rules

  • Copying a loyalty ability doesn't add or remove loyalty counters from any object.
  • If the loyalty ability has -X in its cost, the copy uses the same value of X.
  • The delayed triggered ability created by Leori's last ability, as well as the copy it creates, resolve before the ability that caused it to trigger. They resolve even if that ability is countered.
  • You must choose an existing planeswalker type, such as Chandra or Guff.
  • Prices

    Seller Price
    Cardmarket / 2.91 EUR 0.62 EUR
    Tcgplayer 0.9 USD / 1.27 USD
    Cardkingdom 1.99 USD
    Manapool 0.69 USD / 1.82 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance Whenever Leori deals combat damage to a player, choose a planeswalker type. Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies.

    Narset, Enlightened Exile #88 Legendary Creature — Human Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature has multiple instances of prowess, each triggers separately.
  • If another effect causes Narset's power to be less than or equal to the mana value of the target card as the ability tries to resolve, the target is illegal. The card won't be exiled, and you won't get to cast a copy.
  • If the spell you cast has {X} in its mana cost, you must choose 0 as the value of X.
  • If you cast a spell "without paying its mana cost," you can't pay any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, you must pay those.
  • If you don't want to cast the copy, you can choose not to; the copy ceases to exist the next time state-based actions are performed.
  • Narset's first ability gives it prowess while it's on the battlefield.
  • Once a prowess ability triggers, causing the creature to lose prowess by removing Narset, Enlightened Exile won't affect that ability. The creature will still get +1/+1 until end of turn.
  • You cast the copy while the ability is resolving and still on the stack. You can't wait to cast it later in the turn.
  • Prices

    Seller Price
    Cardkingdom 13.99 USD / 13.99 USD
    Tcgplayer / 7.95 USD 9.62 USD
    Cardmarket / 8.05 EUR 7.46 EUR
    Manapool 9.28 USD / 7.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have prowess. Whenever Narset attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.

    Riku of Two Reflections #214 Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • As the token is created, it checks the printed values of the creature it's copying, as well as any copy effects that have been applied to it.
  • Each time the first ability triggers, you can pay {U}{R} only one time to get one copy of the spell. Each time the second ability triggers, you can pay {G}{U} only one time to get one token.
  • If the copied spell has {X} in its mana cost, the value of X is copied.
  • If the copied spell is modal (that is, it says “Choose one —” or the like), the copy has the same mode as the original spell. You can't choose a different one.
  • If the creature had {X} in its mana cost, X must be 0. Note this is different from an {X} found in the mana cost of a copied spell.
  • If the creature that caused Riku's second ability to trigger has already left the battlefield by the time the ability resolves, you can still pay {G}{U}. If you do, you'll still put a token onto the battlefield. That token has the copiable values of the characteristics of that creature as it last existed on the battlefield.
  • If the spell that caused Riku's first ability to trigger has left the stack by the time the ability resolves, you can still pay {U}{R}. If you do, you'll copy the spell as it last existed on the stack.
  • Riku's first ability triggers whenever you cast any instant or sorcery spell, regardless of whether that spell has targets.
  • The copiable values of the token's characteristics are the same as the copiable values of the characteristics of the creature it's copying.
  • You can't pay any additional costs for the copy. However, effects based on any additional costs paid for the original spell are copied as though those same costs were paid for the copy. Notably, if the original spell was kicked (or kicked a certain number of times), the copy will also be kicked (or kicked that many times).
  • Prices

    Seller Price
    Cardkingdom / 8.99 USD 4.49 USD
    Manapool 5 USD / 6.25 USD
    Cardmarket / 3.76 EUR 2.82 EUR
    Tcgplayer 5.79 USD / 7.98 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy. Whenever another nontoken creature you control enters, you may pay . If you do, create a token that's a copy of that creature.