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"Find me cards equivalent to: Life and Limb"

Equivalent cards to Life and Limb in green, type Enchantment, with similar effects (changing lands/creatures):
1. Leyline of Vitality – Grants bonuses to creatures, less direct, but still affects tokens.
2. Gaea's Anthem – Pumps all your creatures, including Saprolings.
3. Concordant Crossroads – Makes all creatures have haste (affects all Saprolings if you have a generator).
4. Awakening of Vitu-Ghazi – Animates lands, similar in spirit.

These all reference similar synergy, but Life and Limb is unique in turning Forests and Saprolings into both Lands and Creatures.

Found Cards

5 Results

Awakening of Vitu-Ghazi

Concordant Crossroads

Gaea's Anthem

Leyline of Vitality

Life and Limb

Awakening of Vitu-Ghazi #152s Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Awakening of Vitu-Ghazi doesn’t untap the land that becomes a creature.
  • Awakening of Vitu-Ghazi’s effect lasts indefinitely. It doesn’t wear off during the cleanup step.
  • The target land loses the name it had, and its name is just Vitu-Ghazi. It keeps any types and abilities it had.
  • Prices

    Seller Price
    Cardkingdom 1.29 USD
    Manapool 0.65 USD
    Tcgplayer 0.9 USD
    Cardmarket 0.61 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.

    Concordant Crossroads #2073 World Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
  • This ability affects all creatures, not just the ones you control.
  • Prices

    Seller Price
    Cardkingdom 24.99 USD / 23.99 USD
    Cardmarket 17.82 EUR / 19.5 EUR
    Manapool / 29.17 USD 21.35 USD
    Tcgplayer 18.63 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All creatures have haste.

    Gaea's Anthem #204 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.39 USD / 1.49 USD
    Tcgplayer / 0.76 USD 0.34 USD
    Cardmarket 0.15 EUR / 0.49 EUR
    Manapool 0.18 USD / 0.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control get +1/+1.

    Leyline of Vitality #183 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Leyline of Vitality and a creature enter under your control at the same time, Leyline of Vitality's third ability will trigger.
  • A player's "opening hand" is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player's opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
  • Prices

    Seller Price
    Cardkingdom / 4.49 USD 2.29 USD
    Cardmarket / 4.49 EUR 1.36 EUR
    Tcgplayer / 9.75 USD 2.73 USD
    Manapool 1.59 USD / 3.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If this card is in your opening hand, you may begin the game with it on the battlefield. Creatures you control get +0/+1. Whenever a creature you control enters, you may gain 1 life.

    Life and Limb #133 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each Forest and Saproling will have the card types creature and land, and the subtypes Forest and Saproling. Each subtype maintains its correlation to the proper type: Forest isn't a creature type and Saproling isn't a land type.
  • Each Forest has the ability "{T}: Add {G}."
  • Forests enter the battlefield as land creatures, and abilities that trigger whenever a creature enters the battlefield will trigger. Because you haven't controlled these creatures since your turn began, you can't pay the {T} cost of their mana ability.
  • Saprolings enter the battlefield as land creatures, and abilities that trigger whenever a land enters the battlefield will trigger.
  • Prices

    Seller Price
    Tcgplayer / 9.97 USD 1.29 USD
    Manapool / 2.1 USD 0.52 USD
    Cardkingdom 1.49 USD / 4.49 USD
    Cardmarket 0.37 EUR / 1.92 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)