BETA

5 Cards Found

AI 🤖 Find me cards equivalent to: Lightwielder Paladin

Similar cards to Lightwielder Paladin (white creature, first strike, exiles on damage) include:
1. Banisher Priest — ETB exiles a creature, but not on combat damage.
2. Angel of Sanctions — ETB and embalm exile a permanent.
3. Parhelion Patrol — First strike, but no exile effect.

There are very few that directly replicate the exile-on-damage ability, but Banisher Priest and Angel of Sanctions serve a similar removal function in white.

Results:

Angel of Sanctions #1 Token Creature — Zombie Angel

Info

Color:
Identifies:
Cost:
Power/Toughness: 3/4
Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.5 USD
    Cardmarket 0.56 EUR / 1.24 EUR
    Cardkingdom 0.35 USD
    Manapool 0.5 USD

    Legalities

    Text

    Flying When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.

    Angel of Sanctions #1s Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Embalm Flying

    Rules

  • Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
  • For each card with embalm, a corresponding game play supplement token can be found in some Amonkhet booster packs. These supplements are not required to play with cards with embalm; you can use the same items to represent an embalmed token as you would any other token.
  • If Angel of Sanctions leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled.
  • If a token is exiled this way, it will cease to exist and won't return to the battlefield.
  • If the card copied by the token had any "when [this permanent] enters the battlefield" abilities, then the token also has those abilities and will trigger them when it's created. Similarly, any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities that the token has copied will also work.
  • In a multiplayer game, if Angel of Sanctions's owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn't an ability that goes on the stack, it won't cease to exist along with the leaving player's spells and abilities on the stack.
  • The exiled card returns to the battlefield immediately after Angel of Sanctions leaves the battlefield. Nothing happens between the two events, including state-based actions.
  • The token copies exactly what was printed on the original card and nothing else. It doesn't copy any information about the object the card was before it was put into your graveyard.
  • The token is a Zombie in addition to its other types and is white instead of its other colors. It has no mana cost, and thus its mana value is 0. These are copiable values of the token that other effects may copy.
  • If a spell or ability puts a creature card with embalm into your graveyard during your main phase, you'll have priority immediately after that spell or ability resolves. You can activate the creature card's embalm ability before any player can exile it with an effect, such as that of Crook of Condemnation, if it's legal for you to do so.
  • Once you've activated an embalm ability, the card is immediately exiled. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.
  • Prices

    Seller Price
    Tcgplayer 2.31 USD
    Cardmarket 1.86 EUR
    Cardkingdom 3.99 USD
    Manapool 2.86 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, you may exile target nonland permanent an opponent controls until this creature leaves the battlefield. Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)

    Banisher Priest #2 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
  • If Banisher Priest leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled.
  • If a token is exiled this way, it will cease to exist and won't return to the battlefield.
  • If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD
    Cardmarket 0.23 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.23 USD
    Manapool 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.

    Lightwielder Paladin #14 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Rules

  • Lands are colorless (even if their frames have some colored elements to them). You can’t target a Swamp, a Mountain, or any other land with Lightwielder Paladin’s ability (unless some other effect has turned that land black or red).
  • Prices

    Seller Price
    Tcgplayer 0.2 USD
    Cardmarket 0.19 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.44 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike (This creature deals combat damage before creatures without first strike.) Whenever this creature deals combat damage to a player, you may exile target black or red permanent that player controls.

    Parhelion Patrol #68 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying Mentor Vigilance

    Rules

  • If the creature with mentor leaves the battlefield with mentor on the stack, use its power as that creature last existed on the battlefield to determine whether the target creature has less power.
  • If the target creature's power is no longer less than the attacking creature's power as the ability resolves, mentor doesn't add a +1/+1 counter. For example, if two 3/3 creatures with mentor attack and both mentor triggers target the same 2/2 creature, the first to resolve puts a +1/+1 counter on it and the second does nothing.
  • Mentor compares the power of the creature with mentor with that of the target creature at two different times: once as the triggered ability is put onto the stack, and once as the triggered ability resolves. If you wish to raise a creature's power so its mentor ability can target a bigger creature, the last chance you have to do so is during the beginning of combat step.
  • Prices

    Seller Price
    Tcgplayer 0.08 USD
    Cardmarket 0.09 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.1 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Vigilance (Attacking doesn't cause this creature to tap.) Mentor (Whenever this creature attacks, put a +1/+1counteron target attacking creature with lesser power.)

    Angel of Sanctions Token Creature — Zombie Angel Token - ~$0.63

    Angel of Sanctions Creature — Angel Normal - ~$2.76

    Banisher Priest Creature — Human Cleric Normal - ~$0.23

    Lightwielder Paladin Creature — Human Knight Normal - ~$0.29

    Parhelion Patrol Creature — Human Knight Normal - ~$0.15

    Much Abrew: Five-Color Allies (Standard) Are Allies back in Standard thanks to Avatar? Can we assemble Aang Tron?...
    The Power of Pauper: You Know It's Poison Joe Dyer talks about a spell based combo deck now that High Tide is gone!
    We Play Avatar | Commander Clash S19 E4 The crew checks out some of their favorite new Avatar commanders!
    Single Scoop: Momo is Gathering MTG's Best Fliers Momo is so adorable. Why would Momo ever do such a thing like spawn a T2...