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"Find me cards equivalent to: Living Conundrum"

Here are cards similar to Living Conundrum (mono-blue, Elemental creatures, or related to library-empty effects):
1. Laboratory Maniac
Mono-blue, interacts with drawing from an empty library (lose vs. win condition):

If you would draw a card while your library has no cards in it, you win the game instead.
2. Thassa's Oracle
Mono-blue, win-con if your library is low: When Thassa's Oracle enters the battlefield, look at the top X cards of your library... If X is greater than or equal to the number of cards in your library, you win the game.

3. Mnemonic Wall
Mono-blue Elemental creature, related to the card type: When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
4. Stormtide Leviathan
Mono-blue big creature with evasion and defensive upside: Islandwalk. All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack.

None exactly match Living Conundrum’s power/toughness shift or hexproof with library mechanics, but these are the closest mono-blue options.

Found Cards

5 Results

Laboratory Maniac

Living Conundrum

Mnemonic Wall

Stormtide Leviathan

Thassa's Oracle

Laboratory Maniac #142 aka. Lab Man Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If for some reason you can't win the game (because your opponent has cast Angel's Grace this turn, for example), you won't lose for having tried to draw a card from a library with no cards in it. The draw was still replaced.
  • If two or more players each control a Laboratory Maniac and each player is instructed to draw a number of cards, first the player whose turn it is draws that many cards. If this causes that player to win the game instead, the game is immediately over. If the game isn't over yet, repeat this process for each other player in turn order.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If you would draw a card while your library has no cards in it, you win the game instead.

    Living Conundrum #63 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 2/5
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • If two or more replacement effects would apply to a card-drawing event, the player drawing the card chooses the order in which to apply them.
  • If you're instructed to draw more than one card and you have fewer cards in your library, you draw each card in your library, then skip the remaining draws.
  • Prices

    Seller Price
    Tcgplayer / 0.21 USD 0.23 USD
    Cardmarket 0.07 EUR / 0.24 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof If you would draw a card while your library has no cards in it, skip that draw instead. As long as there are no cards in your library, this creature has base power and toughness 10/10 and has flying and vigilance.

    Mnemonic Wall #55 Creature — Wall

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 0/4
    Types:
  • Creature
  • SubTypes:
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.25 USD / 0.64 USD
    Manapool / 0.48 USD 0.15 USD
    Cardmarket 0.14 EUR / 0.78 EUR
    Cardkingdom 0.35 USD / 1.49 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender When this creature enters, you may return target instant or sorcery card from your graveyard to your hand.

    Stormtide Leviathan #70 Creature — Leviathan

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: 8/8
    Types:
  • Creature
  • SubTypes:
  • Leviathan
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Landwalk

    Rules

  • If Stormtide Leviathan loses its abilities, all lands on the battlefield (including those that enter the battlefield later on) will still be Islands in addition to their other types and will still be able to tap to produce {U}. The way continuous effects work, Stormtide Leviathan's type-changing ability is applied before the effect that removes that ability is applied.
  • Islandwalk cares about lands with the land type Island, not necessarily lands named Island.
  • Stormtide Leviathan's second ability causes each land on the battlefield to have the land type Island. Each land thus has the ability "{T}: Add {U}." Nothing else changes about those lands, including their names, other subtypes, other abilities, and whether they're legendary or basic.
  • Stormtide Leviathan's third ability affects all creatures with neither flying nor islandwalk, regardless of who controls them. They can't attack any player or planeswalker.
  • Prices

    Seller Price
    Tcgplayer 0.65 USD / 5.74 USD
    Manapool 0.43 USD / 2.31 USD
    Cardmarket 0.42 EUR / 3.17 EUR
    Cardkingdom / 5.99 USD 1.79 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack.

    Thassa's Oracle #308 Creature — Merfolk Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Colorless and generic mana symbols ({C}, {0}, {1}, {2}, {X}, and so on) in mana costs of permanents you control don't count toward your devotion to any color.
  • Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
  • If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.
  • If you put an Aura on an opponent's permanent, you still control the Aura, and mana symbols in its mana cost count towards your devotion.
  • If your devotion to blue is zero at the time the triggered ability of Thassa's Oracle resolves, you don't look at or move any cards in your library. If you have no cards in your library, you win the game.
  • Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.
  • Prices

    Seller Price
    Manapool / 57.47 USD 26.65 USD
    Cardkingdom 37.99 USD / 79.99 USD
    Tcgplayer / 61.47 USD 27.98 USD
    Cardmarket 19.32 EUR / 50.01 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each in the mana costs of permanents you control counts toward your devotion to blue.)