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"Find me cards equivalent to: Living Plane"

Similar cards to Living Plane (green, land-animating effects):
1. Nature's Revolt — Green, Enchantment; All lands are 2/2 creatures.
2. Life and Limb — Green, Enchantment; All Forests and Saprolings are 1/1 Saprolings and Forest lands.


Reason: Both enchantments animate lands like Living Plane and are green. Nature's Revolt is closest as it affects all lands. Living Plane is still unique for making all lands 1/1 creatures specifically.

Found Cards

3 Results

Life and Limb

Living Plane

Nature's Revolt

Life and Limb #133 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each Forest and Saproling will have the card types creature and land, and the subtypes Forest and Saproling. Each subtype maintains its correlation to the proper type: Forest isn't a creature type and Saproling isn't a land type.
  • Each Forest has the ability "{T}: Add {G}."
  • Forests enter the battlefield as land creatures, and abilities that trigger whenever a creature enters the battlefield will trigger. Because you haven't controlled these creatures since your turn began, you can't pay the {T} cost of their mana ability.
  • Saprolings enter the battlefield as land creatures, and abilities that trigger whenever a land enters the battlefield will trigger.
  • Prices

    Seller Price
    Cardmarket 0.32 EUR / 2.74 EUR
    Manapool 0.57 USD / 6.24 USD
    Cardkingdom / 7.99 USD 1.29 USD
    Tcgplayer / 9.98 USD 1 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)

    Living Plane #127 World Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
  • A noncreature permanent that turns into a creature is subject to the "summoning sickness" rule: It can only attack, and its {T} abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of their most recent turn.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All lands are 1/1 creatures that are still lands.

    Nature's Revolt #240 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
  • Prices

    Seller Price
    Manapool 2.86 USD
    Tcgplayer 6.63 USD
    Cardkingdom 6.99 USD
    Cardmarket 3.45 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All lands are 2/2 creatures that are still lands.