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"Find me cards equivalent to: Llanowar Reborn"

Cards equivalent to Llanowar Reborn (Green, Land, enters tapped, adds {G}, has a +1/+1 counter ability):

  • Opal Palace (enters untapped, {T}: Add {G}, can put a +1/+1 counter on a commander)
  • Oran-Rief, the Vastwood (enters tapped; {T}: Put a +1/+1 counter on each green creature entered this turn)
  • Kalonian Garden (enters tapped, makes a green creature, but not +1/+1 counters)
  • Timberland Ancient (only has +1/+1 interaction, but not a land)

Closest to Llanowar Reborn in ability is Oran-Rief, the Vastwood, since it interacts with +1/+1 counters and is a green land. Opal Palace works for commander-focused decks with counters. There is no direct reprint or perfect functional reprint.

Found Cards

4 Results

Llanowar Reborn

Opal Palace

Oran-Rief, the Vastwood

Timberland Ancient

Llanowar Reborn #171 Land

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Graft

    Rules

  • The +1/+1 counter won't affect Llanowar Reborn in any way unless another effect turns it into a creature.
  • Prices

    Seller Price
    Cardkingdom 17.99 USD
    Manapool / 11.89 USD 0.31 USD
    Tcgplayer 0.44 USD / 18.93 USD
    Cardmarket 0.26 EUR / 8.48 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add . Graft 1 (This land enters with a +1/+1counteron it. Whenever a creature enters, you may move a +1/+1counterfrom this land onto it.)

    Opal Palace #390 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Opal Palace's last ability produces two mana (most likely due to Mana Reflection) and you spend them to cast a commander, that commander enters with two counters for each time it's been cast from the command zone this game.
  • If you don't have a commander, Opal Palace's last ability produces no mana.
  • If you have two commanders, the last ability adds one mana of any color in their combined color identities.
  • If your commander is a card that has no colors in its color identity, Opal Palace's last ability produces no mana. It doesn't produce {C}.
  • The "number of times it's been cast from the command zone" includes the most recent time. For example, the first time you cast your commander from the command zone in a game, if you spent mana from Opal Palace's last ability to do so, it will enter the battlefield with a +1/+1 counter.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.18 EUR
    Tcgplayer 0.35 USD
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

    Oran-Rief, the Vastwood #391 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Oran-Rief's last ability affects all permanents that are green creatures that entered this turn, not just the ones you control.
  • Oran-Rief's last ability cares about permanents' characteristics at the time the ability resolves, not their characteristics at the time they entered. For example, if a blue creature enters, then is turned green by a spell or ability, then Oran-Rief's second ability resolves, you'll put a +1/+1 counter on that creature.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.38 EUR
    Tcgplayer 0.23 USD
    Cardkingdom 0.69 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add . : Put a +1/+1counteron each green creature that entered this turn.

    Timberland Ancient #210 Creature — Treefolk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 6
    Power/Toughness: 6/5
    Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling Reach Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.15 USD / 0.35 USD
    Cardmarket / 0.19 EUR 0.09 EUR
    Manapool 0.15 USD / 0.18 USD
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach, trample Forestcycling (,Discardthis card: Search your library for a Forest card, reveal it, put it into your hand, thenshuffle)