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"Find me cards equivalent to: Lobber Crew"

Equivalent cards to Lobber Crew (type: Creature — Goblin Warrior, color: Red, ability: deals 1 damage to opponent(s), defender/untap condition):
1. Thermo-Alchemist — Red, Defender, {T}: Deals 1 to each opponent, untaps when you cast an instant or sorcery spell.
2. Firebrand Archer — Red, doesn't have Defender, but deals 1 to each opponent when you cast a noncreature spell.
3. Cinder Pyromancer — Red, {T}: Deals 1 to player/planeswalker, untaps on instant/sorcery.

All are Red creatures that deal damage via abilities and can untap with spell triggers. Lobber Crew is more specific with multicolored spells and is a Goblin Warrior.

Found Cards

4 Results

Cinder Pyromancer

Firebrand Archer

Lobber Crew

Thermo-Alchemist

Cinder Pyromancer #9 Creature — Elemental Shaman

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 0/1
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.39 USD
    Cardkingdom 0.49 USD
    Cardmarket 0.24 EUR
    Tcgplayer 0.87 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature deals 1 damage to target player or planeswalker. Whenever you cast a red spell, you may untap this creature.

    Firebrand Archer #92 Creature — Human Archer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Archer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Firebrand Archer’s ability will resolve before the spell that caused it to trigger. The ability will resolve even if that spell is countered.
  • In a Two-Headed Giant game, Firebrand Archer’s ability causes it to deal a total of 2 damage to the opposing team.
  • Prices

    Seller Price
    Manapool 0.15 USD / 2.42 USD
    Cardkingdom / 4.99 USD 0.35 USD
    Cardmarket / 3.17 EUR 0.29 EUR
    Tcgplayer 0.3 USD / 6.37 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.

    Lobber Crew #99 Creature — Goblin Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 0/4
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • The hybrid spells in the Return to Ravnica set are multicolored, even if you cast them with one color of mana.
  • You'll untap Lobber Crew before that spell resolves.
  • Prices

    Seller Price
    Tcgplayer / 0.99 USD 0.11 USD
    Cardmarket 0.19 EUR / 0.36 EUR
    Manapool / 0.39 USD 0.15 USD
    Cardkingdom / 1.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender : This creature deals 1 damage to each opponent. Whenever you cast a multicolored spell, untap this creature.

    Thermo-Alchemist #162 Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 0/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • In a Two-Headed Giant game, Thermo-Alchemist’s activated ability deals 1 damage to each of your opponents, resulting in the opposing team losing 2 life.
  • Thermo-Alchemist’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. Players can cast spells and activate abilities (such as Thermo-Alchemist’s own activated ability) after the triggered ability resolves but before the spell that caused it to trigger does.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD
    Cardkingdom 0.35 USD
    Manapool 0.15 USD
    Cardmarket 0.32 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender : This creature deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap this creature.