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"Find me cards equivalent to: Lone Revenant"

Lone Revenant equivalents (blue, Spirit, similar mechanics) are rare, but here are some options:
1. Invisible Stalker — Blue, Hexproof, unblockable, but no card draw.

Reason: Shares hexproof; evasive; cheap but lacks draw ability.
2. Fettergeist — Blue, Spirit, but flying/maintenance cost, no hexproof or card advantage.

Reason: Blue Spirit creature, but lacks close matching abilities.
3. Dimensional Infiltrator — Blue, Spirit, flying, ability to exile cards.

Reason: Blue Spirit, disruptive effect but not hexproof or card draw.

Closest match is Invisible Stalker, but nothing fully matches Lone Revenant in blue Spirit with both hexproof and conditional card draw.

Found Cards

4 Results

Dimensional Infiltrator

Fettergeist

Invisible Stalker

Lone Revenant

Dimensional Infiltrator #44 Creature — Eldrazi

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Eldrazi
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Devoid Flash Flying

    Rules

  • You choose whether to return Dimensional Infiltrator to its owner’s hand as its ability resolves. If the exiled card is a land card, you can’t wait and return Dimensional Infiltrator at a later time.
  • Prices

    Seller Price
    Cardmarket / 0.43 EUR 0.16 EUR
    Manapool / 0.34 USD 0.15 USD
    Cardkingdom 0.49 USD / 0.99 USD
    Tcgplayer / 0.58 USD 0.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Devoid (This card has no color.) Flash Flying : Target opponent exiles the top card of their library. If it's a land card, you may return this creature to its owner's hand. ( represents colorless mana.)

    Fettergeist #52 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • The amount of mana you need to pay is determined when the triggered ability resolves.
  • Prices

    Seller Price
    Cardmarket 0.04 EUR / 0.13 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.18 USD 0.15 USD
    Tcgplayer 0.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying At the beginning of your upkeep,sacrificethis creature unless you pay for each other creature you control.

    Invisible Stalker #17 Creature — Human Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof (This creature can't be the target of spells or abilities your opponents control.) This creature can't be blocked.

    Lone Revenant #64 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • Check whether Lone Revenant’s ability triggers after combat damage is dealt but before any creatures that are destroyed due to combat damage leave the battlefield. For example, if you control Lone Revenant and another creature, and that other creature takes lethal damage in the same combat damage step that Lone Revenant deals damage to a player, Lone Revenant’s ability won’t trigger.
  • If you control Lone Revenant and any other creature (including another Lone Revenant), its ability won’t trigger.
  • If you control no creatures when Lone Revenant’s ability resolves, you’ll still look at the top four cards and put one into your hand.
  • You must put one of the cards into your hand, even if you’d rather put all four on the bottom of your library.
  • Prices

    Seller Price
    Cardmarket 0.12 EUR / 0.28 EUR
    Tcgplayer / 0.17 USD 0.1 USD
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom 0.49 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever this creature deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.