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"Find me cards equivalent to: Lone Wolf"

Lone Wolf is a green creature with the ability to assign combat damage as though it weren't blocked. Similar green creatures include:

  • Primal Plasma
  • Master of the Wild Hunt (creates Wolves)
  • Witchstalker (same type and color, different ability)
  • Elvish Ranger (similar stats, but lacks the damage ability)

Closest equivalent (green, same effect):

  • Thorn Elemental — Can assign combat damage as though it weren't blocked.


Reason: Thorn Elemental is green and has the exact same ability. The rest are close in type but not ability.

Found Cards

6 Results

Elvish Ranger

Lone Wolf

Master of the Wild Hunt

Primal Plasma

Thorn Elemental

Witchstalker

Elvish Ranger #POR-165 Creature — Elf Ranger

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 4/1
Types:
  • Creature
  • SubTypes:
  • Elf
  • Ranger
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD
    Tcgplayer 0.1 USD
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lone Wolf #131 Creature — Wolf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Wolf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If blocked by a creature with banding, the defending player decides whether or not the damage is assigned “as though it weren’t blocked”.
  • When assigning combat damage, you choose whether you want to assign all damage to blocking creatures, or if you want to assign all of it to the player or planeswalker this creature is attacking. You can’t split the damage assignment between them.
  • You can decide to assign damage to the defending player or planeswalker even if the blocking creature has protection from green or damage preventing effects on it.
  • Prices

    Seller Price
    Cardmarket 0.4 EUR
    Manapool 0.51 USD
    Cardkingdom 0.35 USD
    Tcgplayer 0.78 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have this creature assign its combat damage as though it weren't blocked.

    Master of the Wild Hunt #1249 Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • All Wolves you control are tapped as part of the activated ability's effect, not as a cost. Players may respond by attempting to tap or untap Wolves, or to create or remove them.
  • If the target creature is an illegal target by the time Master of the Wild Hunt's ability tries to resolve, the ability doesn't resolve. You won't tap your Wolves, and nothing will deal or be dealt damage.
  • Only a Wolf creature tapped as part of the ability's effect can be dealt damage by the target creature.
  • The controller of the target creature doesn't divide that creature's damage as the ability is activated (since the Wolves that will receive that damage aren't targeted), so that player does so as the ability resolves. There is no time to react between the time a Wolf is chosen, the time damage is dealt to it, and the time it's destroyed for having been dealt lethal damage. If you want to put a regeneration shield on one of those Wolves, or target it with a damage-prevention spell, or anything else, you must do so before the ability resolves (and before you know which Wolves will be chosen and how much damage will be dealt to them).
  • Prices

    Seller Price
    Cardkingdom / 3.49 USD 3.99 USD
    Manapool 3.12 USD
    Tcgplayer 4.79 USD / 5.49 USD
    Cardmarket / 4.47 EUR 4.23 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, create a 2/2 green Wolf creature token. : Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

    Primal Plasma #23 Creature — Elemental Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an object enters the battlefield as a copy of Primal Plasma, it copies the values determined by its enters-the-battlefield replacement effect, but its power and toughness are determined by the copy's own enters-the-battlefield replacement effect. This can cause you to have a 3/3 creature with flying, or a 1/6 creature with flying and defender, for example.
  • If an object on the battlefield becomes a copy of Primal Plasma, it copies the values determined by its enters-the-battlefield replacement effect.
  • While not on the battlefield, Primal Plasma is a 0/0 creature card. It doesn't have flying or defender.
  • Prices

    Seller Price
    Cardmarket / 0.09 EUR 0.04 EUR
    Cardkingdom 0.35 USD
    Tcgplayer 0.13 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this creature enters, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.

    Thorn Elemental #123 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If blocked by a creature with banding, the defending player decides whether or not the damage is assigned “as though it weren’t blocked”.
  • When assigning combat damage, you choose whether you want to assign all damage to blocking creatures, or if you want to assign all of it to the player or planeswalker this creature is attacking. You can’t split the damage assignment between them.
  • You can decide to assign damage to the defending player or planeswalker even if the blocking creature has protection from green or damage preventing effects on it.
  • Prices

    Seller Price
    Cardmarket 0.62 EUR / 18.96 EUR
    Cardkingdom 1.49 USD
    Tcgplayer / 13.59 USD 0.82 USD
    Manapool / 14.74 USD 0.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have this creature assign its combat damage as though it weren't blocked.

    Witchstalker #202 Creature — Wolf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Wolf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • If an opponent casts a copy of a card that’s blue or black during your turn (as opposed to putting a copy of such a spell directly on the stack), the ability will also trigger. Check for the word “cast” in the effect that creates the copy.
  • The counter will be put on Witchstalker before the spell cast by an opponent resolves.
  • Prices

    Seller Price
    Manapool / 0.67 USD 0.2 USD
    Cardmarket / 1.17 EUR 0.39 EUR
    Tcgplayer 0.27 USD / 0.69 USD
    Cardkingdom 0.49 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever an opponent casts a blue or black spell during your turn, put a +1/+1counteron this creature.