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"Find me cards equivalent to: Lose Hope"

Similar cards to Lose Hope (Instant, Black, -X/-X effect, scry or similar value):
1. Disfigure — Instant, B: Target creature gets -2/-2 until end of turn. (No scry)
2. Dead Weight — Enchantment, B: Enchanted creature gets -2/-2. (Not instant)
3. Fatal Push — Instant, B: Destroy target creature if it has CMC 2 or less (no scry, not exact).


Reason: There are no other black instants that give exactly -1/-1 and scry, but Lose Hope is closest to Disfigure for very similar game impact. None match the scry exactly.

Found Cards

4 Results

Dead Weight

Disfigure

Fatal Push

Lose Hope

Dead Weight #GRN-67 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Tcgplayer 0.22 USD
    Cardmarket 0.06 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets -2/-2.

    Disfigure #95 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.79 USD 0.39 USD
    Cardmarket 0.29 EUR / 0.42 EUR
    Manapool 0.15 USD / 0.36 USD
    Tcgplayer / 0.38 USD 0.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets -2/-2 until end of turn.

    Fatal Push #7017 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Fatal Push can target any creature, even one with mana value 5 or greater. The creature's mana value is checked only as Fatal Push resolves.
  • If a creature on the battlefield has {X} in its mana cost, X is considered to be 0.
  • Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Cast Down, or an enchantment you returned to your hand with Cyclonic Rift.
  • Tokens that leave the battlefield will satisfy a revolt ability.
  • Prices

    Seller Price
    Tcgplayer 3.05 USD
    Cardkingdom 4.99 USD
    Cardmarket 3.79 EUR
    Manapool 2.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target creature if it has mana value 2 or less. Revolt —Destroythat creature if it has mana value 4 or less instead if a permanent left the battlefield under your control this turn.

    Lose Hope #5DN-52 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.12 USD
    Cardkingdom 0.35 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets -1/-1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)