BETA

6 Cards Found

AI 🤖 Find me cards equivalent to: Loyal Unicorn

Equivalent cards to Loyal Unicorn (white) that grant a similar vigilance + combat benefit to your team:

  • Odric, Lunarch Marshal (gives all creatures your creatures' keywords, including vigilance)
  • Akroma's Will (instant, gives vigilance and more)
  • Spear of Heliod (static vigilance buff, but not combat-based)
  • Frontline Medic (prevents combat damage to your creatures)
  • Angel of Jubilation (buffs and flying, less similar but a team effect)


Reason: All give white, team-based combat benefits similar to Loyal Unicorn's vigilance/team protection.

Results:

Akroma's Will #615 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Even though the card is named after a specific character, controlling any commander will satisfy its condition.
  • Once you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.
  • Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.
  • The commander you control doesn't have to be your commander.
  • There's no extra bonus if you control more than one commander.
  • Prices

    Seller Price
    Tcgplayer 23.3 USD / 48.82 USD
    Cardmarket 20.84 EUR / 34.24 EUR
    Cardkingdom 29.99 USD / 59.99 USD
    Manapool 23.35 USD / 48.48 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.

    Angel of Jubilation #2 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Angel of Jubilation’s last ability doesn’t look for specific words on other cards. Rather, it stops players from taking specific actions. For example, you couldn’t activate an ability with an activation of cost of “Sacrifice an artifact:” by sacrificing an artifact creature (although you could sacrifice a noncreature artifact).
  • If a spell or activated ability has a cost that requires a player to pay life (as Griselbrand’s activated ability does) or sacrifice a creature (as Fling does), that spell or ability can’t be cast or activated.
  • Other things may still cause players to pay life or sacrifice creatures, such as a resolving spell or ability.
  • Prices

    Seller Price
    Tcgplayer 9.47 USD / 44.37 USD
    Cardmarket 8.07 EUR / 31.39 EUR
    Cardkingdom 14.99 USD
    Manapool 7.95 USD / 24.05 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Other nonblack creatures you control get +1/+1. Players can't pay life orsacrificecreatures to cast spells or activate abilities.

    Frontline Medic #693 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Once a battalion ability has triggered, it doesn't matter how many creatures are still attacking when that ability resolves.
  • The effects of battalion abilities vary from card to card. Read each card carefully.
  • Creatures that come under your control after Frontline Medic's battalion ability resolves will not be granted indestructible by this effect.
  • The three attacking creatures don't have to be attacking the same player, planeswalker, or battle.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD
    Cardmarket 0.2 EUR
    Cardkingdom 0.49 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice this creature:Countertarget spell with in its mana cost unless its controller pays .

    Loyal Unicorn #70729 Creature — Unicorn

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Unicorn
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • If you don’t control your commander as the lieutenant ability resolves, you won’t get its effect.
  • If you have multiple commanders, you need to control only one for the lieutenant effect to happen.
  • Loyal Unicorn’s effect will prevent all combat damage that would be dealt to creatures you control, even if those creatures weren’t on the battlefield or weren’t creatures when the effect resolved.
  • Once Loyal Unicorn’s lieutenant ability has resolved while you control your commander, its effects persist this turn even if you lose control of your commander or Loyal Unicorn.
  • The lieutenant effect happens only once each combat, even if you somehow control multiple commanders (perhaps because you have two commanders with a partner ability from the Battlebond™ set).
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.

    Odric, Lunarch Marshal #31 Legendary Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Multiple instances of any of the abilities Odric can grant your creatures are redundant.
  • Odric's ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities. If a creature gains one of the listed abilities before Odric's triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, then creatures you control will gain that ability.
  • The set of creatures affected by Odric's ability and how they are affected is determined as the ability resolves. Creatures you begin to control later in the turn won't gain any abilities or cause creatures to gain new abilities, and the abilities gained won't change even if every creature that normally had the abilities leaves the battlefield.
  • If one of those creatures has one or more variants of the listed keywords (for example, hexproof from white), creatures you control gain those specific variants.
  • Prices

    Seller Price
    Tcgplayer 0.52 USD / 5.27 USD
    Cardmarket 0.36 EUR / 2.21 EUR
    Cardkingdom 0.79 USD / 1.99 USD
    Manapool 0.51 USD / 1.87 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

    Spear of Heliod #33 Legendary Enchantment Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.13 USD / 4.02 USD
    Cardmarket 0.78 EUR / 2.85 EUR
    Cardkingdom 1.99 USD / 4.99 USD
    Manapool 0.42 USD / 2.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control get +1/+1. , :Destroytarget creature that dealt damage to you this turn.

    Akroma's Will Instant Normal - ~$36.13

    Angel of Jubilation Creature — Angel Normal - ~$20.04

    Frontline Medic Creature — Human Cleric Normal - ~$0.25

    Loyal Unicorn Creature — Unicorn Normal

    Odric, Lunarch Marshal Legendary Creature — Human Soldier Normal - ~$1.69

    Spear of Heliod Legendary Enchantment Artifact Normal - ~$2.35

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