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"Find me cards equivalent to: Luck Bobblehead"

Equivalent cards to Luck Bobblehead (colorless, artifact, mana fixing, random effect):
1. Fellwar Stone — {T}: Add one mana of any color that a land an opponent controls could produce. (Mana fixing)
2. Chromatic Star — {1}, {T}, Sacrifice: Add one mana of any color. (Mana fixing)
3. Primal Clay — Does not have the mana or dice aspect, but is a colorless artifact.
4. Treasure Map — Creates Treasures, but not based on dice.
5. Mana Cylix — {1}, {T}: Add one mana of any color. (Mana fixing)
6. Krark's Thumb — Not mana, but dice rolling theme (doubles dice rolls).


Reason: No existing card combines mana fixing, dice rolling, and treasure creation like Luck Bobblehead, but these cards are closest colorless artifact equivalents.

Found Cards

6 Results

Chromatic Star

Fellwar Stone

Krark's Thumb

Luck Bobblehead

Mana Cylix

Primal Clay

Chromatic Star #263 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 1.27 USD 0.35 USD
    Manapool / 1.29 USD 0.15 USD
    Cardkingdom / 2.99 USD 0.39 USD
    Cardmarket / 1.79 EUR 0.29 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , ,Sacrificethis artifact: Add one mana of any color. When this artifact is put into a graveyard from the battlefield, draw a card.

    Fellwar Stone #57 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It only produces one mana even if the land can produce more than one.
  • The ability can be activated if the opponent has no lands that produce mana, but the effect will not be able to generate any mana.
  • This works even if the opponent's lands are tapped. It only checks what kinds of mana can be produced, not if the abilities that produce them are usable right now.
  • Fellwar Stone checks the effects of all mana-producing abilities of lands your opponents control, but it doesn't check their costs. For example, Vivid Crag has the ability "{T}, Remove a charge counter from Vivid Crag: Add one mana of any color." If an opponent controls Vivid Crag and you control Fellwar Stone, you can tap Fellwar Stone for any color of mana. It doesn't matter whether Vivid Crag has a charge counter on it, and it doesn't matter whether it's untapped.
  • Fellwar Stone doesn't care about any restrictions or riders your opponents' lands (such as Ancient Ziggurat or Hall of the Bandit Lord) put on the mana they produce. It just cares about colors of mana.
  • The colors of mana are white, blue, black, red, and green. Fellwar Stone can't be tapped for colorless mana, even if a land an opponent controls could produce colorless mana.
  • When determining what colors of mana your opponents' lands could produce, take into account any applicable replacement effects that would apply to those lands' mana abilities (such as Contamination's effect, for example). If there is more than one, consider them in any possible order.
  • Prices

    Seller Price
    Cardkingdom 1.49 USD
    Tcgplayer 0.61 USD
    Cardmarket 0.94 EUR
    Manapool 0.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any color that a land an opponent controls could produce.

    Krark's Thumb #MRD-190 Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you and your opponent both flip at the same time, you can see your opponent's result before choosing which result to keep.
  • If an effect tells you to flip more than one coin at once, this replaces each individual coin flip. For example, if an effect tells you to flip two coins, you don't flip four coins and ignore any two; you flip two coins, flip two coins, and then ignore one flip from each pair of flips. You will know the results of all simultaneous flips before choosing which to ignore.
  • Prices

    Seller Price
    Cardkingdom 18.99 USD
    Cardmarket 7.7 EUR
    Tcgplayer 18.44 USD
    Manapool 16.02 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If you would flip a coin, instead flip two coins and ignore one.

    Luck Bobblehead #135 Artifact — Bobblehead

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Bobblehead
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • If X is a very large number, you may be required to roll more dice than you physically can in a reasonable time frame. In such cases, we encourage you to use digital resources for simulating die rolls or generating random numbers.
  • The value of X is determined only once, as Luck Bobblehead’s last ability resolves.
  • You win the game only if you rolled 6 exactly seven times while resolving a single instance of Luck Bobblehead’s last ability. Results of previous die rolls, whether they’re from previous resolutions of Luck Bobblehead’s last ability or from other effects that instruct you to roll dice, don’t matter for the purposes of this effect.
  • Prices

    Seller Price
    Cardkingdom / 8.99 USD 6.49 USD
    Cardmarket / 7.37 EUR 2.62 EUR
    Tcgplayer / 6.34 USD 5.48 USD
    Manapool / 7.13 USD 4.89 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any color. , : Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.

    Mana Cylix #138 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 0.29 USD 0.09 USD
    Manapool 0.15 USD / 0.22 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.1 EUR / 0.47 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Add one mana of any color.

    Primal Clay #271 Artifact Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: */*
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an object enters the battlefield as a copy of Primal Clay, it copies the values determined by its enters-the-battlefield replacement effect, but its power and toughness are determined by the copy's own enters-the-battlefield replacement effect. This can cause you to have a 3/3 creature with flying, or a 1/6 creature with flying and defender, for example.
  • If an object on the battlefield becomes a copy of Primal Clay, it copies the values determined by its enters-the-battlefield replacement effect.
  • While not on the battlefield, Primal Clay is a 0/0 creature card. It doesn't have flying or defender.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this creature enters, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)