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"Find me cards equivalent to: Lumbering Megasloth"

Equivalent (Green, cost reduction based on counters, big creature):
1. Lumbering Megasloth (for reference)
2. Avatar of the Resolute (green, big, trample, interacts with counters)
3. Sage of Hours (green, counters focus)
4. Hexdrinker (green, counters with leveling mechanic)
5. Champion of Lambholt (green, gets +1/+1 counters)


Reason: All share color, interact or care about counters, and are creatures. None are exact, but focus on counters and green identity.

Found Cards

5 Results

Avatar of the Resolute

Champion of Lambholt

Hexdrinker

Lumbering Megasloth

Sage of Hours

Avatar of the Resolute #175s Creature — Avatar

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 3/2
Types:
  • Creature
  • SubTypes:
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reach Trample

    Rules

  • When determining how many +1/+1 counters Avatar of the Resolute enters the battlefield with, don't count any creatures entering the battlefield at the same time, even if those creatures enter the battlefield with +1/+1 counters on them.
  • Prices

    Seller Price
    Cardkingdom 2.49 USD
    Cardmarket 1.88 EUR
    Manapool 1.66 USD
    Tcgplayer 1.6 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach, trample This creature enters with a +1/+1counteron it for each other creature you control with a +1/+1counteron it.

    Champion of Lambholt #2245 Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Champion of Lambholt's first ability applies even if it isn't attacking.
  • The comparison of power is done only when blockers are declared. Decreasing the power of a blocking creature (or increasing the power of Champion of Lambholt) after this point won't cause any creature to stop blocking or become unblocked.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures with power less than this creature's power can't block creatures you control. Whenever another creature you control enters, put a +1/+1counteron this creature.

    Hexdrinker #168 Creature — Snake

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 1
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Snake
  • Languages:
    Layout:
    Leveler
    Rank:
    Saltiness:

    Abilities/Keywords

    Level Up Protection

    Rules

  • If an effect has set Hexdrinker’s power and/or toughness to a specific value after it entered the battlefield, leveling up won’t change that characteristic.
  • Level abilities count the number of level counters on the creature. Hexdrinker starts with zero level counters. Once it has at least three but no more than seven level counters, it’s 4/4 and has protection from instants. Once it has eight or more level counters, it’s 6/6 and has protection from everything. It always has level up {1}.
  • Protection from everything means that Hexdrinker can’t be the target of any spells or abilities, it can’t be blocked, nothing can be attached to it, and all damage that would be dealt to it is prevented. It can still be affected in other ways (such as by Winds of Abandon cast for its overload cost, for example).
  • Protection from instants means that Hexdrinker can’t be the target of instant spells or abilities from instant cards (such as an ability of an instant card that triggers when that card is cycled), and all damage that an instant spell or instant card would deal to it is prevented. Nothing other than these events is prevented or illegal.
  • Prices

    Seller Price
    Manapool 4.12 USD / 11.34 USD
    Cardkingdom 5.99 USD / 15.99 USD
    Tcgplayer / 10.84 USD 4.39 USD
    Cardmarket / 9.44 EUR 3.35 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Level up (: Put a levelcounteron this. Level up only as a sorcery.) LEVEL 3-7 4/4 Protection from instants LEVEL 8+ 6/6 Protection from everything

    Lumbering Megasloth #80 Creature — Sloth Mutant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 12
    Power/Toughness: 8/8
    Types:
  • Creature
  • SubTypes:
  • Sloth
  • Mutant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Once you announce that you're casting Lumbering Megasloth, no player may take actions until you're done casting it. Notably, opponents can't remove counters from players or permanents to try to change Lumbering Megasloth's total cost.
  • The cost-reduction ability of Lumbering Megasloth doesn't change its mana cost or mana value, only the total cost you pay. Specifically, the mana value of Lumbering Megasloth is always 12.
  • Prices

    Seller Price
    Tcgplayer 0.34 USD / 1.78 USD
    Manapool 0.15 USD / 1.47 USD
    Cardmarket 0.33 EUR / 2.01 EUR
    Cardkingdom 0.49 USD / 2.99 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast for eachcounteramong players and permanents. Trample This creature enters tapped.

    Sage of Hours #2868 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Heroic abilities will resolve before the spell that caused them to trigger.
  • Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.
  • Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
  • You must remove all +1/+1 counters from Sage of Hours to activate its ability, even if the number of counters isn't a multiple of five. For example, if you remove twelve counters to activate the ability, you'll take two extra turns. If you remove three counters, you won't take any extra turns.
  • Prices

    Seller Price
    Manapool / 9.56 USD 10.36 USD
    Cardmarket 15.99 EUR / 16.9 EUR
    Cardkingdom 12.99 USD
    Tcgplayer 10.34 USD / 15.23 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Heroic — Whenever you cast a spell that targets this creature, put a +1/+1counteron it. Remove all +1/+1 counters from this creature: For each five counters removed this way, take an extra turn after this one.