cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Luxior, Giada's Gift"

Equivalent cards to Luxior, Giada's Gift (colorless Legendary Artifact — Equipment, unique for working with planeswalkers):
1. The Chain Veil — Legendary Artifact, works with planeswalkers (extra activations).
2. Magewright's Stone — Artifact, untaps creatures/planeswalkers.
3. Druidic Satchel — Artifact, interacts with counters (less direct).
4. Closest in function: Lightning Greaves and Swiftfoot Boots — Legendary Equipment with utility, but don’t interact with counters/planeswalkers directly.

Short reason: None have the exact ability suite (“equip planeswalker”), but above cards are legendary artifacts with synergy for planeswalkers, creatures, or counters. Luxior, Giada's Gift is unique in equipping planeswalkers directly.

Found Cards

6 Results

Druidic Satchel

Lightning Greaves

Luxior, Giada's Gift

Magewright's Stone

Swiftfoot Boots

The Chain Veil

Druidic Satchel #242 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If the card is not a land card, it will remain on top of your library.
  • If the revealed card is both a creature and a land (such as Dryad Arbor), you’ll put a Saproling creature token and that card onto the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.33 USD
    Cardmarket / 0.32 EUR 0.25 EUR
    Cardkingdom 0.59 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.

    Lightning Greaves #2558 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Lightning Greaves to allow two new creatures to attack in the same turn.
  • You can't simply unequip Equipment from a creature. If Lightning Greaves is attached to the only creature you control, you won't be able to attach other equipment to it (or target it with anything else) until you have another creature to which you can attach Lightning Greaves.
  • Prices

    Seller Price
    Cardmarket 19.95 EUR
    Tcgplayer / 7.59 USD 6.87 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip

    Luxior, Giada's Gift #240 Legendary Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • Unless another effect is making that planeswalker a creature with a power and toughness, the equipped planeswalker has base power and toughness 0/0.
  • “Equip planeswalker” is a variant of the equip ability. “Equip planeswalker [cost]” means “[Cost]: Attach this permanent to target planeswalker you control as though that planeswalker were a creature. Activate only as a sorcery.”
  • Prices

    Seller Price
    Cardkingdom / 6.99 USD 5.99 USD
    Cardmarket 3.02 EUR / 4.31 EUR
    Tcgplayer / 5.58 USD 4.81 USD
    Manapool 4.37 USD / 5.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+1 for eachcounteron it. Equipped permanent isn't a planeswalker and is a creature in addition to its other types. (Loyalty abilities can still be activated.) Equip planeswalker Equip

    Magewright's Stone #462 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an activated ability with {T} in its cost is granted to a creature by an effect (such as Hypervolt Grasp’s effect, for instance), Magewright’s Stone can untap that creature.
  • This looks for the {T} symbol. The phrase “tap an untapped creature you control” isn’t the same and doesn’t count.
  • Prices

    Seller Price
    Manapool 9.16 USD / 10.67 USD
    Cardmarket 6.89 EUR / 8.09 EUR
    Cardkingdom / 15.99 USD 13.99 USD
    Tcgplayer / 10.37 USD 9.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Untap target creature that has an activated ability with in its cost.

    Swiftfoot Boots #77 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Swiftfoot Boots to allow two new creatures to attack in the same turn.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.) Equip (: Attach to target creature you control. Equip only as a sorcery.)

    The Chain Veil #215 Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • After the last ability resolves, you’ll essentially be able to activate a loyalty ability of each planeswalker you control a total of twice during your turn. The timing rules for when you can activate loyalty abilities apply each time; it must be your main phase and the stack must be empty.
  • Because the last ability modifies the rules of the game, it affects not only planeswalkers you control when it resolves, but also planeswalkers that come under your control later in the turn.
  • Each additional time The Chain Veil’s last ability resolves will allow you to activate a loyalty ability of each planeswalker you control an additional time. For example, if you activate The Chain Veil’s last ability, untap it, then activate it again, you can activate a loyalty ability of a planeswalker you control three times that turn.
  • For the first ability, it doesn’t matter whether the planeswalker is still on the battlefield as your end step begins. If you activated one of its loyalty abilities that turn, The Chain Veil’s triggered ability won’t trigger.
  • The second loyalty ability you activate doesn’t have to be the same as the first ability. For example, you could activate a planeswalker’s first ability twice, or you could activate a planeswalker’s first ability, then activate its second ability.
  • Prices

    Seller Price
    Manapool 4.45 USD / 31.73 USD
    Cardkingdom / 44.99 USD 9.49 USD
    Cardmarket / 23.81 EUR 3.66 EUR
    Tcgplayer / 34.11 USD 5.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life. , : For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.