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AI 🤖 Find me cards equivalent to: Magus of the Library

Equivalent cards to Magus of the Library (green) are:
1. Library of Alexandria – The inspiration for Magus, though it’s banned/restricted in most formats.
2. Keeper of Fables – Draws you cards when creatures deal combat damage, still in green.
3. Garruk’s Packleader – Draws a card when another creature with power 3 or greater enters the battlefield.
4. Sylvan Library – Lets you draw extra cards at upkeep, a staple green draw engine.


Reason: All provide green card draw or are based on drawing extra cards.

Results:

Keeper of Fables #407 Creature — Cat

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 5
Power/Toughness: 4/5
Types:
  • Creature
  • SubTypes:
  • Cat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because creatures with first strike deal combat damage before creatures without first strike, Keeper of Fables's ability can trigger twice during one combat if your creatures deal combat damage to one player at different times.
  • If non-Human creatures you control deal combat damage to two or more players at the same time, Keeper of Fables's ability triggers for each of those players.
  • Keeper of Fables's ability triggers even if it's dealt lethal damage at the same time that non-Humans you control deal combat damage to a player.
  • Prices

    Seller Price
    Tcgplayer 0.21 USD
    Cardmarket 0.13 EUR
    Cardkingdom 0.39 USD
    Cardsphere 0.23 USD
    Manapool 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.

    Library of Alexandria #303 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal

    Rules

  • You may tap multiples of these in response to each other because the requirement for 7 cards is checked only at the time the ability is announced and not again when it resolves.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . : Draw a card. Activate only if you have exactly seven cards in hand.

    Magus of the Library #134 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You may tap multiples of these in response to each other because the requirement for 7 cards is checked only at the time the ability is announced and not again when it resolves.
  • Prices

    Seller Price
    Tcgplayer 0.45 USD / 11.25 USD
    Cardmarket 0.32 EUR / 2.84 EUR
    Cardkingdom 0.99 USD / 11.99 USD
    Cardsphere 0.46 USD
    Manapool 0.27 USD / 9.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . : Draw a card. Activate only if you have exactly seven cards in hand.

    Sylvan Library #235 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any cards drawn prior to Sylvan Library’s ability resolving, including in your upkeep or in response to Sylvan Library’s triggered ability, can be chosen to be put back using this effect. Sylvan Library’s controller is responsible for keeping these cards distinguishable in hand, such as by keeping them separate from cards that began the turn in hand.
  • If you choose to draw two cards, then replace one or more of those draws with some other effect, the rest of Sylvan Library’s ability still happens. If you’ve actually drawn only one card that turn, you must choose that card and either pay 4 life or put it on top of your library. If you haven’t actually drawn any cards that turn, the rest of the ability has no effect.
  • If you control more than one Sylvan Library, the triggered ability of each will resolve in sequence. You don’t get to draw all the cards at once and then put them all back at once.
  • If you control other triggered abilities that allow you to draw cards during your draw step, you can choose to order Sylvan Library’s ability before or after those abilities. Triggered abilities controlled by other players will resolve before triggered abilities you control.
  • It’s not possible to take any actions between drawing the cards and choosing two cards. You can’t cast the cards you drew to avoid having two cards to choose.
  • You always perform your normal draw before this ability. The normal draw occurs before anything can be placed on the stack during a player’s draw step.
  • You can put back zero, one, or two cards.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

    Keeper of Fables Creature — Cat Normal - ~$0.26

    Library of Alexandria Land Normal

    Magus of the Library Creature — Human Wizard Normal - ~$4.19

    Sylvan Library Enchantment Normal

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