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"Find me cards equivalent to: Maha, Its Feathers Night"

Here are equivalent cards (same color: Black, legendary, and similar strong disruptive or control effects):
1. Yawgmoth, Thran Physician — Black, legendary, disruptive abilities.
2. Rankle, Master of Pranks — Black, legendary, flying, disruptive effects.
3. Sheoldred, the Apocalypse — Black, legendary, punishes opponents, strong creature.
4. Maha, Its Feathers Night — The searched card.


Reason: All are black legendary creatures with disruptive elements, flying, or conditional defensive abilities.

Found Cards

4 Results

Maha, Its Feathers Night

Rankle, Master of Pranks

Sheoldred, the Apocalypse

Yawgmoth, Thran Physician

Maha, Its Feathers Night #100s Legendary Creature — Elemental Bird

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 5
Power/Toughness: 6/5
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Bird
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Trample Ward

    Rules

  • Effects that modify a creature’s power and/or toughness, such as the effect of Overprotect, will apply to the creature no matter when they started to take effect. The same is true for counters that change its power and/or toughness and effects that switch its power and toughness.
  • Maha’s last ability overwrites all previous effects that set those creatures’ base toughness to specific values. Any toughness-setting effects that start to apply afterward will overwrite this effect.
  • Prices

    Seller Price
    Cardkingdom 54.99 USD
    Tcgplayer 30.6 USD
    Cardmarket 23.83 EUR
    Manapool 40.01 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, trample Ward—Discard a card. Creatures your opponents control have base toughness 1.

    Rankle, Master of Pranks #1707 Legendary Creature — Faerie Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste

    Rules

  • As the first mode is performed, first the player whose turn it is chooses a card in hand without revealing it, then each other player in turn order does the same. Then all the chosen cards are discarded at the same time.
  • As the third mode is performed, first the player whose turn it chooses a creature they control, then each other player in turn order does the same, knowing the choices made before them. Then all the chosen creatures are sacrificed at the same time.
  • For each chosen mode, perform that mode in its entirety before continuing on to the next chosen mode in the order printed.
  • If you really want, you can choose zero modes for Rankle's triggered ability, but carefully consider the hidden costs in not entertaining someone titled Master of Pranks.
  • In a Two-Headed Giant game, Rankle's second mode causes each team to lose 1 life twice.
  • You can choose a mode even if some or all players will be unaffected.
  • You can't choose a mode more than once.
  • Prices

    Seller Price
    Cardmarket / 3.97 EUR 3.71 EUR
    Manapool 3.86 USD
    Cardkingdom / 6.99 USD 4.99 USD
    Tcgplayer 4.03 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, haste Whenever Rankle deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature of their choice.

    Sheoldred, the Apocalypse #107p Legendary Creature — Phyrexian Praetor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Praetor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • If you and an opponent draw a card at the same time, you choose the order that the triggered abilities will resolve in.
  • Prices

    Seller Price
    Cardkingdom 109.99 USD
    Tcgplayer / 76.76 USD 89.5 USD
    Cardmarket / 66.76 EUR 57.51 EUR
    Manapool 83.42 USD / 145.88 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch Whenever you draw a card, you gain 2 life. Whenever an opponent draws a card, they lose 2 life.

    Yawgmoth, Thran Physician #336 Legendary Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Proliferate Protection

    Rules

  • Protection from Humans refers only to the creature type Human. As far as Yawgmoth is concerned, you, your opponents, and planeswalkers aren't Humans.
  • You may activate Yawgmoth's first activated ability without choosing a target creature. You'll just draw a card. However, if you choose a target and it becomes illegal before the ability tries to resolve, the ability won't resolve and you won't draw a card.
  • If a permanent has +1/+1 counters and -1/-1 counters on it, they're removed in pairs as a state-based action until that permanent has only one of those kinds of counters on it.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • Prices

    Seller Price
    Tcgplayer 39.67 USD / 69.43 USD
    Cardmarket 25.89 EUR / 58.29 EUR
    Cardkingdom 49.99 USD
    Manapool / 85.85 USD 38.48 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from Humans Pay 1 life,Sacrificeanother creature: Put a -1/-1counteron up to one target creature and draw a card. ,Discarda card: Proliferate. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there.)