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6 Cards Found

AI 🤖 Find me cards equivalent to: Majestic Myriarch

Equivalent cards to Majestic Myriarch (green, scalable power/toughness based on creatures):

  • Craterhoof Behemoth (grants power boost based on creatures)
  • Gigantosaurus (big green beater, though not scalable)
  • Multani, Yavimaya's Avatar (power/toughness based on lands)
  • Biovisionary (unique win-con based on duplication)
  • Drove of Elves (power/toughness based on green permanents)


Reason: These cards interact with the size of your board or scale with other permanents/creatures, similar to the Myriarch.

Results:

Biovisionary #146 Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 2/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the ability does trigger, but you don’t control four or more creatures named Biovisionary when the ability tries to resolve, the ability will do nothing.
  • If you don’t control four or more creatures named Biovisionary at the beginning of the end step, the ability won’t trigger.
  • Token creatures that are a copy of Biovisionary will count.
  • Prices

    Seller Price
    Tcgplayer 0.48 USD / 4.1 USD
    Cardmarket 0.5 EUR / 2.5 EUR
    Cardkingdom 0.99 USD
    Manapool 0.21 USD / 2.81 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.

    Craterhoof Behemoth #375 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 8
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Craterhoof Behemoth’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t gain trample and get +X/+X.
  • The value of X is calculated only once, as Craterhoof Behemoth’s last ability resolves.
  • Prices

    Seller Price
    Tcgplayer 14.78 USD / 14.67 USD
    Cardmarket 12.27 EUR / 11.8 EUR
    Cardkingdom 20.99 USD / 20.99 USD
    Manapool 15.42 USD / 14.81 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

    Drove of Elves #112 Creature — Elf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.88 USD / 9.94 USD
    Cardmarket 0.3 EUR / 1.55 EUR
    Cardkingdom 0.99 USD / 5.99 USD
    Manapool 0.42 USD / 4.54 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof Drove of Elves's power and toughness are each equal to the number of green permanents you control.

    Gigantosaurus #185 Creature — Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 10/10
    Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.64 USD / 3.48 USD
    Cardmarket 1.31 EUR / 2.39 EUR
    Cardkingdom 4.49 USD / 4.49 USD
    Manapool 1.57 USD / 2.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Majestic Myriarch #122s Creature — Chimera

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Chimera
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature gains one of the listed abilities before Majestic Mryiarch's triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, Majestic Myriarch will gain that ability.
  • Majestic Myriarch's first ability applies in all zones. While it's on the battlefield, it counts itself, so it'll be at least 2/2.
  • Majestic Myriarch's second ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities.
  • Multiple instances of any of the abilities Majestic Myriarch can gain are redundant.
  • Which abilities Majestic Myriarch gains is determined as the ability resolves. They won't change even if every other creature that has the abilities leaves the battlefield or if creatures enter the battlefield or gain abilities.
  • If one of those creatures has one or more variants of the listed keywords (for example, hexproof from white), this creature gains those specific variants.
  • Prices

    Seller Price
    Tcgplayer 1.47 USD
    Cardmarket 2.68 EUR
    Manapool 2.07 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. At the beginning of each combat, this creature gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

    Multani, Yavimaya's Avatar #100 Legendary Creature — Elemental Avatar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reach Trample

    Rules

  • Multani's ability that modifies its power and toughness applies only while it's on the battlefield. In all other zones, it's a 0/0 creature card.
  • To activate Multani's last ability, you must return lands you control from the battlefield to their owner's hand. Land cards in your graveyard can't be returned this way.
  • Prices

    Seller Price
    Tcgplayer 0.17 USD
    Cardmarket 0.26 EUR
    Cardkingdom 0.99 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach, trample Multani gets +1/+1 for each land you control and each land card in your graveyard. , Return two lands you control to their owner's hand: Return this card from your graveyard to your hand.

    Biovisionary Creature — Human Wizard Normal - ~$1.66

    Craterhoof Behemoth Creature — Beast Normal - ~$15.72

    Drove of Elves Creature — Elf Normal - ~$3.08

    Gigantosaurus Creature — Dinosaur Normal - ~$2.72

    Majestic Myriarch Creature — Chimera Normal - ~$2.07

    Multani, Yavimaya's Avatar Legendary Creature — Elemental Avatar Normal - ~$0.39

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