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"Find me cards equivalent to: Marauding Brinefang"

Equivalent cards to Marauding Brinefang (blue, Dinosaur, ward, or islandcycling) are limited, but here are some similar blue creatures with ward or islandcycling:
1. Glasspool Mimic – Creature, blue, not a Dinosaur, but has a protection-like effect (as a clone).
2. Drownyard Amalgam – Blue creature, has ward {2}.
3. Faerie Vandal – Blue creature, not Dinosaur, has evasion but no ward/islandcycling.
4. Watertrap Weaver – Blue Merfolk, has a disruptive ETB, but no ward/islandcycling.
5. Shoreline Scout – Blue creature with islandcycling, but not a Dinosaur.

There are currently no other mono-blue Dinosaurs or blue creatures with both ward and islandcycling. Drownyard Amalgam is closest for ward; Shoreline Scout for islandcycling.

Found Cards

5 Results

Drownyard Amalgam

Faerie Vandal

Marauding Brinefang

Shoreline Scout

Watertrap Weaver

Drownyard Amalgam #50 Creature — Zombie Horror

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 5
Power/Toughness: 3/6
Types:
  • Creature
  • SubTypes:
  • Zombie
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.34 USD
    Cardmarket 0.16 EUR / 0.2 EUR
    Tcgplayer 0.31 USD / 0.37 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, target player mills three cards. (They put the top three cards of their library into their graveyard.) : This creature can't be blocked this turn.

    Faerie Vandal #44 Creature — Faerie Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Flying

    Rules

  • If a spell or ability causes you to put cards into your hand without specifically using the word "draw," it's not a card drawn.
  • If an effect instructs you to draw multiple cards, the ability triggers after you draw whichever is the second one for the turn. You choose a target (if any) for the ability after you've drawn and looked at all of the cards and finished resolving the spell or ability that caused you to draw them.
  • The triggered ability can trigger only once each turn. It doesn't matter whether the permanent with that ability was on the battlefield when the first card was drawn. If it's not on the battlefield when the second card is drawn, the ability can't trigger at all that turn. It won't trigger when the third or fourth card is drawn.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.3 USD / 0.38 USD
    Cardmarket 0.1 EUR / 0.24 EUR
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) Flying Whenever you draw your second card each turn, put a +1/+1counteron this creature.

    Marauding Brinefang #64 Creature — Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 7
    Power/Toughness: 6/7
    Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling Ward

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.2 USD / 0.31 USD
    Cardmarket 0.02 EUR / 0.16 EUR
    Manapool / 0.15 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ward (Whenever this creature becomes the target of a spell or ability an opponent controls,counterit unless that player pays .) Islandcycling (,Discardthis card: Search your library for an Island card, reveal it, put it into your hand, thenshuffle)

    Shoreline Scout #12 Creature — Merfolk Scout

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Scout
  • Languages:
    Layout:
    Normal

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a card named Tropical Island into your hand. As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0.

    Watertrap Weaver #87 Creature — Merfolk Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Watertrap Weaver’s ability can target a creature that’s already tapped. That creature won’t untap during its controller’s next untap step.
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.48 USD
    Cardmarket 0.15 EUR / 0.45 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.25 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.